1. 09 May, 2015 1 commit
  2. 07 May, 2015 1 commit
  3. 06 May, 2015 6 commits
  4. 05 May, 2015 1 commit
  5. 01 May, 2015 3 commits
  6. 30 Apr, 2015 6 commits
  7. 29 Apr, 2015 1 commit
    • Rémi Denis-Courmont's avatar
      vdpau: fix importing surface from main memory · 1798c312
      Rémi Denis-Courmont authored
      On the one hand, when decoding in hardware, the video surface
      dimensions will match the coded dimensions, rather than the visible
      ones. Otherwise the hardware decoder would not have enough space for
      its output. In this the libavcodec plugin does not add padding (since
      libavcodec SIMD optimizations are not involved).
      
      On the other hand, when decoding in software, the video surface height
      must not include the padding added by libavcodec SIMD optimizations. So
      then the visible height needs to be used to avoid bleeding green lines.
      
      (cherry picked from commit 3b3bd7e49d52875024c6f1b0ef4eac124a637c2d)
      
      Conflicts:
      	modules/hw/vdpau/chroma.c
      1798c312
  8. 28 Apr, 2015 2 commits
  9. 27 Apr, 2015 4 commits
  10. 25 Apr, 2015 1 commit
  11. 22 Apr, 2015 5 commits
  12. 21 Apr, 2015 1 commit
  13. 20 Apr, 2015 1 commit
  14. 19 Apr, 2015 1 commit
  15. 18 Apr, 2015 1 commit
  16. 16 Apr, 2015 1 commit
  17. 15 Apr, 2015 3 commits
  18. 14 Apr, 2015 1 commit