- 15 Dec, 2012 24 commits
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Rafaël Carré authored
this can happen when moving buffers between our 2 linked lists
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Jean-Baptiste Kempf authored
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Felix Paul Kühne authored
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Jean-Baptiste Kempf authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
They stopped working in version 2.0 and never made much sense.
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Jean-Baptiste Kempf authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
This will replace the "audio-device" variable that was hard-coded into audio output plugins.
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Rémi Denis-Courmont authored
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Rafaël Carré authored
Instead of busy waiting and retrying, buffer packets and wait for the next pf_play() call to write them to the sound card. We now have 2 linked lists: - packets not accepted yet by Enqueue() - packets accepted by Enqueue(), not yet written to hardware, and waiting to be released in PlayedCallback()
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Rafaël Carré authored
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Felix Paul Kühne authored
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Felix Paul Kühne authored
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Felix Paul Kühne authored
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Felix Paul Kühne authored
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Jean-Baptiste Kempf authored
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Rafaël Carré authored
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Rafaël Carré authored
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Rafaël Carré authored
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Rafaël Carré authored
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- 14 Dec, 2012 2 commits
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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- 13 Dec, 2012 14 commits
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rafaël Carré authored
This work has been sponsored by Sergio Ammirata.
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Rafaël Carré authored
This is off by default due to being more CPU/memory intensive. Closed Captions can only be read in 10 bits mode.
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Rafaël Carré authored
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Rafaël Carré authored
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Rafaël Carré authored
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Rafaël Carré authored
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Rafaël Carré authored
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Rafaël Carré authored
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Rafaël Carré authored
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