Commit a9a471da authored by Rafaël Carré's avatar Rafaël Carré

opensles: simplify error handling

Instead of busy waiting and retrying, buffer packets and wait for the next
pf_play() call to write them to the sound card.
We now have 2 linked lists:
    - packets not accepted yet by Enqueue()
    - packets accepted by Enqueue(), not yet written to hardware, and
    waiting to be released in PlayedCallback()
parent a5779e7c
......@@ -71,9 +71,15 @@ struct aout_sys_t
SLPlayItf playerPlay;
vlc_mutex_t lock;
mtime_t length;
/* audio buffered through opensles */
block_t *p_chain;
block_t **pp_last;
mtime_t length;
/* audio not yet buffered through opensles */
block_t *p_buffer_chain;
block_t **pp_buffer_last;
void *p_so_handle;
audio_sample_format_t format;
......@@ -130,10 +136,20 @@ static void Flush(audio_output_t *p_aout, bool drain)
SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_STOPPED );
Clear( p_sys->playerBufferQueue );
SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_PLAYING );
p_sys->length = 0;
/* release audio data not yet written to opensles */
block_ChainRelease( p_sys->p_buffer_chain );
p_sys->p_buffer_chain = NULL;
p_sys->pp_buffer_last = &p_sys->p_buffer_chain;
/* release audio data written to opensles, but not yet
* played on hardware */
block_ChainRelease( p_sys->p_chain );
p_sys->p_chain = NULL;
p_sys->pp_last = &p_sys->p_chain;
p_sys->length = 0;
vlc_mutex_unlock( &p_sys->lock );
}
}
......@@ -165,14 +181,58 @@ static int TimeGet(audio_output_t* p_aout, mtime_t* restrict drift)
return 0;
}
static int WriteBuffer(audio_output_t *p_aout)
{
aout_sys_t *p_sys = p_aout->sys;
block_t *b = p_sys->p_buffer_chain;
if (!b)
return false;
if (!b->i_length)
b->i_length = (mtime_t)(b->i_buffer / 2 / p_sys->format.i_channels) * CLOCK_FREQ / p_sys->format.i_rate;
/* If something bad happens, we must remove this buffer from the FIFO */
block_t **pp_last_saved = p_sys->pp_last;
block_t *p_last_saved = *pp_last_saved;
/* Put this block in the list of audio already written to opensles */
block_ChainLastAppend( &p_sys->pp_last, b );
mtime_t len = b->i_length;
p_sys->length += len;
block_t *next = b->p_next;
vlc_mutex_unlock( &p_sys->lock );
SLresult r = Enqueue( p_sys->playerBufferQueue, b->p_buffer, b->i_buffer );
vlc_mutex_lock( &p_sys->lock );
if (r == SL_RESULT_SUCCESS) {
/* Remove that block from the list of audio not yet written */
p_sys->p_buffer_chain = next;
if (!p_sys->p_buffer_chain)
p_sys->pp_buffer_last = &p_sys->p_buffer_chain;
} else {
/* Remove that block from the list of audio already written */
msg_Err( p_aout, "error %lu%s", r, (r == SL_RESULT_BUFFER_INSUFFICIENT)
? " buffer insufficient"
: "");
p_sys->pp_last = pp_last_saved;
*pp_last_saved = p_last_saved;
p_sys->length -= len;
next = NULL; /* We'll try again next time */
}
return next != NULL;
}
/*****************************************************************************
* Play: play a sound
*****************************************************************************/
static void Play( audio_output_t *p_aout, block_t *p_buffer )
{
aout_sys_t *p_sys = p_aout->sys;
int tries = 5;
block_t **pp_last, *p_block;
SLAndroidSimpleBufferQueueState st;
SLresult res = GetState(p_sys->playerBufferQueue, &st);
......@@ -181,51 +241,12 @@ static void Play( audio_output_t *p_aout, block_t *p_buffer )
st.count = 0;
}
if (!p_buffer->i_length) {
p_buffer->i_length = (mtime_t)(p_buffer->i_buffer / 2 / p_sys->format.i_channels) * CLOCK_FREQ / p_sys->format.i_rate;
}
vlc_mutex_lock( &p_sys->lock );
p_sys->length += p_buffer->i_length;
/* If something bad happens, we must remove this buffer from the FIFO */
pp_last = p_sys->pp_last;
p_block = *pp_last;
block_ChainLastAppend( &p_sys->pp_last, p_buffer );
p_buffer->p_next = NULL; /* Make sur our linked list doesn't use old references */
vlc_mutex_lock(&p_sys->lock);
block_ChainLastAppend( &p_sys->pp_buffer_last, p_buffer );
while (WriteBuffer(p_aout))
;
vlc_mutex_unlock( &p_sys->lock );
for (;;)
{
SLresult result = Enqueue( p_sys->playerBufferQueue, p_buffer->p_buffer,
p_buffer->i_buffer );
switch (result)
{
case SL_RESULT_BUFFER_INSUFFICIENT:
msg_Err( p_aout, "buffer insufficient");
if (tries--)
{
// Wait a bit to retry.
// FIXME: buffer in aout_sys_t and retry at next Play() call
msleep(CLOCK_FREQ);
continue;
}
default:
msg_Warn( p_aout, "Error %lu, dropping buffer", result );
vlc_mutex_lock( &p_sys->lock );
p_sys->pp_last = pp_last;
*pp_last = p_block;
p_sys->length -= p_buffer->i_length;
vlc_mutex_unlock( &p_sys->lock );
block_Release( p_buffer );
case SL_RESULT_SUCCESS:
return;
}
}
}
static void PlayedCallback (SLAndroidSimpleBufferQueueItf caller, void *pContext )
......@@ -387,6 +408,8 @@ static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
vlc_mutex_init( &p_sys->lock );
p_sys->p_chain = NULL;
p_sys->pp_last = &p_sys->p_chain;
p_sys->p_buffer_chain = NULL;
p_sys->pp_buffer_last = &p_sys->p_buffer_chain;
// we want 16bit signed data little endian.
fmt->i_format = VLC_CODEC_S16L;
......@@ -416,6 +439,7 @@ static void Stop( audio_output_t *p_aout )
//Flush remaining buffers if any.
Clear( p_sys->playerBufferQueue );
block_ChainRelease( p_sys->p_chain );
block_ChainRelease( p_sys->p_buffer_chain);
vlc_mutex_destroy( &p_sys->lock );
Clean( p_sys );
}
......
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