- 01 Jan, 2013 4 commits
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Timo Rothenpieler authored
Signed-off-by: Rafaël Carré <funman@videolan.org>
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Rafaël Carré authored
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Nil Geiswiller authored
I added the shortcut 'm' in nvlc for toggle mute. The volume status is replaced my 'Mute' when enabled. I also remapped the shortcut of metadata box from 'm' to 'M', I think it follows the principle of least surprise. Signed-off-by: Rafaël Carré <funman@videolan.org>
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Francois Cartegnie authored
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- 31 Dec, 2012 9 commits
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Francois Cartegnie authored
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Francois Cartegnie authored
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Francois Cartegnie authored
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Francois Cartegnie authored
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Rafaël Carré authored
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Rafaël Carré authored
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Asad Mehmood authored
When an output picure is requested from a Samsung (exynos?) device it is not guarateed to be aligned to 128 bit (4 pixels). Signed-off-by: Rafaël Carré <funman@videolan.org>
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Devin Heitmueller authored
We want to center the subpicture region, but the text itself needs to be rendered left justified in order to get consistent placement of captions (e.g. indentation). Introduce a new alignment type which centers the subpicture, but not the text it contains within (and enable it for the EIA-608 decoder). Signed-off-by: Rafaël Carré <funman@videolan.org>
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Devin Heitmueller authored
In order to get consistent EIA-608 caption positioning, we need to be able to size the fonts based on the size of the video. Add support for specifying the font height as a percentage of the video. Signed-off-by: Rafaël Carré <funman@videolan.org>
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- 30 Dec, 2012 23 commits
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Devin Heitmueller authored
We need to add quotes to the color attribute for the font tag, or else the XML parser will choke and the HTML will not be rendered. Signed-off-by: Rafaël Carré <funman@videolan.org>
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Devin Heitmueller authored
Make the buffer larger, since there are more HTML tags in the resulting output stream. Signed-off-by: Rafaël Carré <funman@videolan.org>
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Devin Heitmueller authored
If the character in the EIA-608 stream is one of the reserved characters, escape it accordingly so that the HTML renders properly. Signed-off-by: Rafaël Carré <funman@videolan.org>
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Devin Heitmueller authored
If there are any whitespace characters before the start of text in a row, convert it to non-breaking whitespace. We do this because the RenderHtml function will strip any cases of more than one contigious whitespace. The effect of such is that text that is not left justified will be forced to the left. Signed-off-by: Rafaël Carré <funman@videolan.org>
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Devin Heitmueller authored
Because the subpicture field contains all the lines, we need to change the layout. Signed-off-by: Rafaël Carré <funman@videolan.org>
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Devin Heitmueller authored
We need to render all the rows, or else the placement of popup captions will not be correct. The previous code worked fine when rendering text horizontally aligned at the bottom of the screen, but won't work for a real layout. Signed-off-by: Rafaël Carré <funman@videolan.org>
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Devin Heitmueller authored
We need to use the HTML renderer if we want colors/styles to work Signed-off-by: Rafaël Carré <funman@videolan.org>
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Francois Cartegnie authored
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Francois Cartegnie authored
According to Qt, props must have a read method
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Francois Cartegnie authored
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Francois Cartegnie authored
And more :)
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David Fuhrmann authored
hack adapted from the qt interface. close #7876
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David Fuhrmann authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
avcodec contains codecs that don't like variable size frames, so feed avcodec with frame_size chunks and and handle leftovers ourself. This functionality was dropped when flushing was introduced and seemed to work without just fine, I was proven wrong.
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Ilkka Ollakka authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
avcodec: aout_BitsPerSample uses vlc_fourcc_GetCodec itself, so no need to call it ourselves in here
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- 29 Dec, 2012 4 commits
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Denis Charmet authored
Doing it in the callback cause deadlocks.
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Adrien Maglo authored
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Adrien Maglo authored
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Adrien Maglo authored
It seems that standard OpenGL 2.0 requires version number to be equal to 120 contrary to OpenGL ES 2.0 that requires it to be equal to 100.
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