[OpenGL] Fix OpenGL glsl shader version numbers.
It seems that standard OpenGL 2.0 requires version number to be equal to 120 contrary to OpenGL ES 2.0 that requires it to be equal to 100.
Showing
Please register or sign in to comment
It seems that standard OpenGL 2.0 requires version number to be equal to 120 contrary to OpenGL ES 2.0 that requires it to be equal to 100.