Commit 9a51f390 authored by Ilkka Ollakka's avatar Ilkka Ollakka

Calculate fullscreen controllers position on showtime

Take multiple-screens into account when trying to get fullscreen controller
into center of current physical screen.
parent a0a1a207
......@@ -818,17 +818,6 @@ FullscreenControllerWidget::FullscreenControllerWidget( intf_thread_t *_p_i )
adjustSize (); /* need to get real width and height for moving */
/* center down */
QRect desktopRect = QApplication::desktop()->
screenGeometry( p_intf->p_sys->p_mi );
QPoint pos = QPoint( desktopRect.width() / 2 - width() / 2,
desktopRect.height() - height() );
getSettings()->beginGroup( "FullScreen" );
move( getSettings()->value( "pos", pos ).toPoint() );
getSettings()->endGroup();
#ifdef WIN32TRICK
setWindowOpacity( 0.0 );
b_fscHidden = true;
......@@ -854,11 +843,34 @@ FullscreenControllerWidget::~FullscreenControllerWidget()
void FullscreenControllerWidget::showFSC()
{
adjustSize();
/* center down */
int number = QApplication::desktop()->screenNumber( p_intf->p_sys->p_mi );
int totalCount = QApplication::desktop()->numScreens();
QRect screenRes = QApplication::desktop()->screenGeometry(number);
int offset_x = 0;
int offset_y = 0;
/* Loop all screens to get needed offset_x/y for
* physical screen center.
*/
for(int i=0; i <= totalCount ; i++)
{
QRect displayRect = QApplication::desktop()->screenGeometry(i);
if (displayRect.width()+offset_x <= screenRes.x())
{
offset_x += displayRect.width();
}
if ( displayRect.height()+offset_y <= screenRes.y())
{
offset_y += displayRect.height();
}
}
QPoint pos = QPoint( offset_x + (screenRes.width() / 2) - (width() / 2),
offset_y + screenRes.height() - height());
move( pos );
#ifdef WIN32TRICK
// after quiting and going to fs, we need to call show()
if( isHidden() )
show();
if( b_fscHidden )
{
b_fscHidden = false;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment