skins2: fix wrong check (cosmetics)
For clarity, i_children can be -1 (at init) or 0 for no child. Yet, there was no bug, since buildNode was just a noop for -1. pointed out on the forum
Showing
Please register or sign in to comment
For clarity, i_children can be -1 (at init) or 0 for no child. Yet, there was no bug, since buildNode was just a noop for -1. pointed out on the forum