- 12 Jan, 2010 5 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
Fixes: - compiler warnings on unused variables - comparing correct types - optimized calculations
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Jean-Paul Saman authored
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Jean-Paul Saman authored
The framerate calculation previously done in v4l2 access input was always late. Reworked the calculation to move closer to the requested framerate by setting a new frame grab deadline based on grab-date + duration + late (deadline miss). On a fast CPU it will not make much difference, but on a slow CPU the algorithm will grab frames based on FPS settings.
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- 10 Jan, 2010 3 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 07 Jan, 2010 1 commit
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Jean-Paul Saman authored
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- 06 Jan, 2010 5 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 30 Dec, 2009 2 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 23 Dec, 2009 4 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 17 Dec, 2009 2 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 16 Dec, 2009 2 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 13 Dec, 2009 1 commit
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Jean-Paul Saman authored
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- 12 Dec, 2009 2 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 11 Dec, 2009 2 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 10 Dec, 2009 4 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
cleanup commit-id: dfa08f13
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 08 Dec, 2009 5 commits
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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Jean-Paul Saman authored
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- 27 Nov, 2009 1 commit
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Jean-Paul Saman authored
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- 20 Nov, 2009 1 commit
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Jean-Paul Saman authored
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