- 08 Dec, 2006 10 commits
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Derk-Jan Hartman authored
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Derk-Jan Hartman authored
If someone has a better idea, please tell me. This only occurs when doing SDK contrib compilation, so it's a bit weird. solves the /usr/bin/ld: ./extras/contrib/lib/libx264.a(encoder.o) has local relocation entries in non-writable section (__TEXT,__text) collect2: ld returned 1 exit status
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Damien Fouilleul authored
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Derk-Jan Hartman authored
* enable sdk on contrib again
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Damien Fouilleul authored
- mozilla: reduce the number of supported mime-types to avoid clashing with other plugins (Win32 & MacOS X only)
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Derk-Jan Hartman authored
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Derk-Jan Hartman authored
refs #880
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Marian Durkovic authored
(there might be other occurences of the same problem) closes #880
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Marian Durkovic authored
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Damien Fouilleul authored
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- 07 Dec, 2006 8 commits
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Derk-Jan Hartman authored
This might not fix it, but it surely should eleviate the problem.
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Christophe Mutricy authored
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Derk-Jan Hartman authored
* Don't hide if the mousepointer is over the fspanel
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Derk-Jan Hartman authored
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Benjamin Pracht authored
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Damien Fouilleul authored
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Damien Fouilleul authored
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Rémi Denis-Courmont authored
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- 06 Dec, 2006 7 commits
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Rémi Denis-Courmont authored
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Damien Fouilleul authored
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Marian Durkovic authored
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Damien Fouilleul authored
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Marian Durkovic authored
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Marian Durkovic authored
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Olivier Teulière authored
* skins2/src/generic_layout.cpp: Fixed an old memory leak
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- 05 Dec, 2006 1 commit
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Derk-Jan Hartman authored
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- 04 Dec, 2006 8 commits
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Damien Fouilleul authored
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Damien Fouilleul authored
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Damien Fouilleul authored
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Damien Fouilleul authored
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Marian Durkovic authored
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Marian Durkovic authored
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Marian Durkovic authored
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Marian Durkovic authored
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- 03 Dec, 2006 5 commits
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Christophe Mutricy authored
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Christophe Mutricy authored
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Felix Paul Kühne authored
* update x264 to revision 604 and disable the usage of a custom nasm. Removed my patch which was disabling SSE2. (basically back-porting [18212])
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Rafaël Carré authored
fixes #878
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Rafaël Carré authored
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- 02 Dec, 2006 1 commit
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Damien Fouilleul authored
- direct3d: partial fix for i420->rgb conversion on little endian CPU (proper fix should go in i420_rgb converter)
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