- 18 Dec, 2014 6 commits
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Francois Cartegnie authored
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Francois Cartegnie authored
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Francois Cartegnie authored
List was not returned by reference
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Francois Cartegnie authored
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Ludovic Fauvet authored
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Ludovic Fauvet authored
Prevent the es_out from overriding the NowPlaying state by splitting the meta into NowPlaying and ESNowPlaying. The function input_item_GetNowPlayingFb can be used to return the preferred meta value.
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- 17 Dec, 2014 7 commits
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Rafaël Carré authored
Closes #11877
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Thomas Guillem authored
This led to a random crash when resizing video on a small display (or when resizing small video). Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Thomas Guillem authored
Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Thomas Guillem authored
Use getInputBuffer and getOutputBuffer instead of getInputBuffers and getOutputBuffers. see http://developer.android.com/reference/android/media/MediaCodec.htmlSigned-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Thomas Guillem authored
Fail only if a critical method is not found. Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Thomas Guillem authored
Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Thomas Guillem authored
Starting API 21, the way to know the number of output buffers is deprecated. Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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- 16 Dec, 2014 3 commits
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Thomas Guillem authored
Mostly to remove "#include <iphlpapi.h>" which is unecessary, and can break Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Felix Paul Kühne authored
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Rémi Denis-Courmont authored
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- 15 Dec, 2014 14 commits
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
This fixes corking especially.
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Rémi Denis-Courmont authored
This function already starts playback if stopped (and as far as I know it always has).
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Rémi Denis-Courmont authored
This function already checks if the playlist is running internally, in which case it has no effects.
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Rémi Denis-Courmont authored
Those two functions have no effects if the playlist is stopped. Otherwise they force the playlist to playing ("running") or paused state respectively. As a reminder, the existing playlist_Play() forces the playlist into running state (unless it is empty), and playlist_Stop() forces the playlist into stopped state (unless the input thread refuses to die). There are no functions to force the playlist to paused state.
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
The behaviour is unchanged: - if stopped: starts playing, - if playing: pauses playing, - if paused: resumes playing.
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Jean-Baptiste Kempf authored
Many people don't care about NPAPI and it's hard to build
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Rémi Denis-Courmont authored
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Tristan Matthews authored
This reverts commit 937911d5 which was obsoleted by commit 0fd580b8c0f1590d2b01a5062b4a1d616cd80e1c.
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Tristan Matthews authored
Also covers #2575 and #11514
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- 14 Dec, 2014 3 commits
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Jean-Baptiste Kempf authored
I don't really see how this can happen, but it should fix it. Close #13190
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Felix Paul Kühne authored
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Felix Paul Kühne authored
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- 13 Dec, 2014 2 commits
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Jean-Baptiste Kempf authored
Close #12888
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Jean-Baptiste Kempf authored
Or just ugly in some themes
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- 12 Dec, 2014 5 commits
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Rémi Denis-Courmont authored
Unfortunately, this can cause a slight offset of the colour planes if the top/left crop offset is not a multiple of the subsampling ratio.
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Rémi Denis-Courmont authored
This reverts commit 44d4685b. When using a scaling algorithm other than nearest neighbor, this change caused the picture padding to be scaled with the video.
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
This moves Direct3D on Windows (with no effects on actual order) and OpenGL on Linux/BSD (now exceeding XVideo thanks shaders and blending). It remains to be decided whether OpenGL should be increased on Windows; in principles, it should have a higher priority than D2D and DDraw.
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