Commit ffd4ec22 authored by Erwan Tulou's avatar Erwan Tulou

skins2: solve crashes due to releasing variables at termination

skins was using two lists of variables (named and anonymous).
The problem was that variables from one list held references to variables from the other list and vice-versa. Whatever the order of releasing them, crashes could occur.

This patch uses the anonymous list to keep a reference on **all** variables.
This guarantees they are released in the reverse order from creation.
(cherry picked from commit fb771cf9)
parent 3ab66ebe
......@@ -35,12 +35,6 @@ VarManager::VarManager( intf_thread_t *pIntf ): SkinObject( pIntf ),
VarManager::~VarManager()
{
// Delete the anonymous variables
while( !m_anonVarList.empty() )
{
m_anonVarList.pop_back();
}
// Delete the variables in the reverse order they were added
list<string>::const_iterator it1;
for( it1 = m_varList.begin(); it1 != m_varList.end(); it1++ )
......@@ -48,6 +42,13 @@ VarManager::~VarManager()
m_varMap.erase(*it1);
}
// Delete the anonymous variables
while( !m_anonVarList.empty() )
{
m_anonVarList.pop_back();
}
delete m_pTooltipText;
// Warning! the help text must be the last variable to be deleted,
......@@ -85,6 +86,8 @@ void VarManager::registerVar( const VariablePtr &rcVar, const string &rName )
{
m_varMap[rName] = rcVar;
m_varList.push_front( rName );
m_anonVarList.push_back( rcVar );
}
......
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