Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
V
vlc
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Redmine
Redmine
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Metrics
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
videolan
vlc
Commits
fa1117e6
Commit
fa1117e6
authored
Jul 11, 2008
by
Laurent Aimar
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
More clean up (it has 1 minor side effect but in a buggy section anyway).
Fixed scale loading conditions.
parent
cf7731db
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
34 additions
and
27 deletions
+34
-27
src/video_output/vout_subpictures.c
src/video_output/vout_subpictures.c
+34
-27
No files found.
src/video_output/vout_subpictures.c
View file @
fa1117e6
...
@@ -955,9 +955,10 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -955,9 +955,10 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
if
(
p_subpic
->
pf_update_regions
)
if
(
p_subpic
->
pf_update_regions
)
{
{
if
(
p_subpic
->
p_region
)
{
/* FIXME that part look like crap too if there is more than 1 region */
if
(
p_subpic
->
p_region
)
spu_DestroyRegion
(
p_spu
,
p_subpic
->
p_region
);
spu_DestroyRegion
(
p_spu
,
p_subpic
->
p_region
);
}
/* TODO do not reverse the scaling that was done before calling
/* TODO do not reverse the scaling that was done before calling
* spu_RenderSubpictures, just pass it along (or do it inside
* spu_RenderSubpictures, just pass it along (or do it inside
...
@@ -968,22 +969,23 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -968,22 +969,23 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
fmt_org
.
i_height
=
fmt_org
.
i_height
=
fmt_org
.
i_visible_height
=
i_source_video_height
;
fmt_org
.
i_visible_height
=
i_source_video_height
;
p_subpic
->
p_region
=
p_region
=
p_subpic
->
pf_update_regions
(
&
fmt_org
,
p_spu
,
p_subpic
,
mdate
()
);
p_subpic
->
p_region
=
p_subpic
->
pf_update_regions
(
&
fmt_org
,
p_spu
,
p_subpic
,
mdate
()
);
}
else
{
p_region
=
p_subpic
->
p_region
;
}
}
/* */
p_region
=
p_subpic
->
p_region
;
if
(
!
p_region
)
continue
;
/* Create the blending module */
/* Create the blending module */
if
(
!
p_spu
->
p_blend
&&
p_region
)
if
(
!
p_spu
->
p_blend
)
SpuRenderCreateBlend
(
p_spu
,
p_fmt
->
i_chroma
,
p_fmt
->
i_aspect
);
SpuRenderCreateBlend
(
p_spu
,
p_fmt
->
i_chroma
,
p_fmt
->
i_aspect
);
/* Load the text rendering module; it is possible there is a
/* Load the text rendering module; it is possible there is a
* text region somewhere in the subpicture other than the first
* text region somewhere in the subpicture other than the first
* element in the region list, so just load it anyway as we'll
* element in the region list, so just load it anyway as we'll
* probably want it sooner or later. */
* probably want it sooner or later. */
if
(
!
p_spu
->
p_text
&&
p_region
)
if
(
!
p_spu
->
p_text
)
SpuRenderCreateAndLoadText
(
p_spu
,
p_fmt
->
i_width
,
p_fmt
->
i_height
);
SpuRenderCreateAndLoadText
(
p_spu
,
p_fmt
->
i_width
,
p_fmt
->
i_height
);
if
(
p_spu
->
p_text
)
if
(
p_spu
->
p_text
)
...
@@ -999,7 +1001,7 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -999,7 +1001,7 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
* resolution, rather than video resolution.
* resolution, rather than video resolution.
*/
*/
while
(
p_text_region
&&
while
(
p_text_region
&&
(
p_text_region
->
fmt
.
i_chroma
!=
VLC_FOURCC
(
'T'
,
'E'
,
'X'
,
'T'
)
)
)
p_text_region
->
fmt
.
i_chroma
!=
VLC_FOURCC
(
'T'
,
'E'
,
'X'
,
'T'
)
)
{
{
p_text_region
=
p_text_region
->
p_next
;
p_text_region
=
p_text_region
->
p_next
;
}
}
...
@@ -1045,14 +1047,15 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -1045,14 +1047,15 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
if
(
(
p_subpic
->
i_original_picture_height
>
0
)
&&
if
(
(
p_subpic
->
i_original_picture_height
>
0
)
&&
(
p_subpic
->
i_original_picture_width
>
0
)
)
(
p_subpic
->
i_original_picture_width
>
0
)
)
{
{
#if 1
/* FIXME That seems so wrong */
/* FIXME That seems so wrong */
i_scale_width_orig
=
1000
;
i_scale_width_orig
=
1000
;
i_scale_height_orig
=
1000
;
i_scale_height_orig
=
1000
;
#else
/* It is probably that :
/* It is probably that :
*/
pi_scale_width
[
SCALE_DEFAULT
]
=
i_scale_width_orig
*
i_source_video_width
/
p_subpic
->
i_original_picture_width
;
pi_scale_width
[
SCALE_DEFAULT
]
=
i_scale_width_orig
*
i_source_video_width
/
p_subpic
->
i_original_picture_width
;
pi_scale_height
[
SCALE_DEFAULT
]
=
i_scale_height_orig
*
i_source_video_height
/
p_subpic
->
i_original_picture_height
;
pi_scale_height
[
SCALE_DEFAULT
]
=
i_scale_height_orig
*
i_source_video_height
/
p_subpic
->
i_original_picture_height
;
*/
#endif
}
}
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
...
@@ -1072,23 +1075,20 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -1072,23 +1075,20 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
}
}
/* Set default subpicture aspect ratio */
/* Set default subpicture aspect ratio */
if
(
p_region
&&
p_region
->
fmt
.
i_aspect
&&
if
(
p_region
->
fmt
.
i_aspect
&&
(
!
p_region
->
fmt
.
i_sar_num
||
!
p_region
->
fmt
.
i_sar_den
)
)
(
!
p_region
->
fmt
.
i_sar_num
||
!
p_region
->
fmt
.
i_sar_den
)
)
{
{
p_region
->
fmt
.
i_sar_den
=
p_region
->
fmt
.
i_aspect
;
p_region
->
fmt
.
i_sar_den
=
p_region
->
fmt
.
i_aspect
;
p_region
->
fmt
.
i_sar_num
=
VOUT_ASPECT_FACTOR
;
p_region
->
fmt
.
i_sar_num
=
VOUT_ASPECT_FACTOR
;
}
}
if
(
p_region
&&
if
(
!
p_region
->
fmt
.
i_sar_num
||
!
p_region
->
fmt
.
i_sar_den
)
(
!
p_region
->
fmt
.
i_sar_num
||
!
p_region
->
fmt
.
i_sar_den
)
)
{
{
p_region
->
fmt
.
i_sar_den
=
p_fmt
->
i_sar_den
;
p_region
->
fmt
.
i_sar_den
=
p_fmt
->
i_sar_den
;
p_region
->
fmt
.
i_sar_num
=
p_fmt
->
i_sar_num
;
p_region
->
fmt
.
i_sar_num
=
p_fmt
->
i_sar_num
;
}
}
/* Take care of the aspect ratio */
/* Take care of the aspect ratio */
if
(
p_region
&&
if
(
(
p_region
->
fmt
.
i_sar_num
*
p_fmt
->
i_sar_den
)
!=
(
(
p_region
->
fmt
.
i_sar_num
*
p_fmt
->
i_sar_den
)
!=
(
p_region
->
fmt
.
i_sar_den
*
p_fmt
->
i_sar_num
)
)
(
p_region
->
fmt
.
i_sar_den
*
p_fmt
->
i_sar_num
)
)
)
{
{
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
{
{
...
@@ -1099,14 +1099,21 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
...
@@ -1099,14 +1099,21 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
}
}
}
}
/* Load the scaling module */
/* Load the scaling module when needed */
if
(
!
p_spu
->
p_scale
&&
if
(
!
p_spu
->
p_scale
)
((((
pi_scale_width
[
SCALE_TEXT
]
>
0
)
||
(
pi_scale_height
[
SCALE_TEXT
]
>
0
))
&&
((
pi_scale_width
[
SCALE_TEXT
]
!=
1000
)
||
(
pi_scale_height
[
SCALE_TEXT
]
!=
1000
)))
||
(((
pi_scale_width
[
SCALE_DEFAULT
]
>
0
)
||
(
pi_scale_height
[
SCALE_DEFAULT
]
>
0
))
&&
((
pi_scale_width
[
SCALE_DEFAULT
]
!=
1000
)
||
(
pi_scale_height
[
SCALE_DEFAULT
]
!=
1000
))))
)
{
{
SpuRenderCreateAndLoadScale
(
p_spu
);
bool
b_scale_used
=
false
;
for
(
k
=
0
;
k
<
SCALE_SIZE
;
k
++
)
{
const
int
i_scale_w
=
pi_scale_width
[
k
];
const
int
i_scale_h
=
pi_scale_height
[
k
];
if
(
(
i_scale_w
>
0
&&
i_scale_w
!=
1000
)
||
(
i_scale_h
>
0
&&
i_scale_h
!=
1000
)
)
b_scale_used
=
true
;
}
if
(
b_scale_used
)
SpuRenderCreateAndLoadScale
(
p_spu
);
}
}
for
(
;
p_region
!=
NULL
;
p_region
=
p_region
->
p_next
)
for
(
;
p_region
!=
NULL
;
p_region
=
p_region
->
p_next
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment