Commit e34927d3 authored by Laurent Aimar's avatar Laurent Aimar

Moved out a few defines from vlc_config.h

parent c502ce6e
......@@ -164,30 +164,6 @@
* Time settings
*/
/* Time during which the thread will sleep if it has nothing to
* display (in micro-seconds) */
#define VOUT_IDLE_SLEEP ((int)(0.020*CLOCK_FREQ))
/* Maximum lap of time allowed between the beginning of rendering and
* display. If, compared to the current date, the next image is too
* late, the thread will perform an idle loop. This time should be
* at least VOUT_IDLE_SLEEP plus the time required to render a few
* images, to avoid trashing of decoded images */
#define VOUT_DISPLAY_DELAY ((int)(0.200*CLOCK_FREQ))
/* Pictures which are VOUT_BOGUS_DELAY or more in advance probably have
* a bogus PTS and won't be displayed */
#define VOUT_BOGUS_DELAY ((mtime_t)(DEFAULT_PTS_DELAY * 30))
/* Delay (in microseconds) before an idle screen is displayed */
#define VOUT_IDLE_DELAY (5*CLOCK_FREQ)
/* Number of pictures required to computes the FPS rate */
#define VOUT_FPS_SAMPLES 20
/* Better be in advance when awakening than late... */
#define VOUT_MWAIT_TOLERANCE ((mtime_t)(0.020*CLOCK_FREQ))
/* Time to sleep when waiting for a buffer (from vout or the video fifo).
* It should be approximately the time needed to perform a complete picture
* loop. Since it only happens when the video heap is full, it does not need
......
......@@ -158,6 +158,14 @@ struct decoder_owner_sys_t
#define DECODER_MAX_BUFFERING_AUDIO_DURATION (AOUT_MAX_PREPARE_TIME)
#define DECODER_MAX_BUFFERING_VIDEO_DURATION (1*CLOCK_FREQ)
/* Pictures which are DECODER_BOGUS_VIDEO_DELAY or more in advance probably have
* a bogus PTS and won't be displayed */
#define DECODER_BOGUS_VIDEO_DELAY ((mtime_t)(DEFAULT_PTS_DELAY * 30))
/* */
#define DECODER_SPU_VOUT_WAIT_DURATION ((int)(0.200*CLOCK_FREQ))
/*****************************************************************************
* Public functions
*****************************************************************************/
......@@ -796,7 +804,7 @@ static void *DecoderThread( vlc_object_t *p_this )
decoder_owner_sys_t *p_owner = p_dec->p_owner;
/* The decoder's main loop */
for (;;)
for( ;; )
{
block_t *p_block = block_FifoGet( p_owner->p_fifo );
/* Make sure there is no cancellation point other than this one^^.
......@@ -1321,7 +1329,7 @@ static void DecoderPlayVideo( decoder_t *p_dec, picture_t *p_picture,
vlc_mutex_unlock( &p_owner->lock );
/* */
const mtime_t i_max_date = mdate() + i_delay + VOUT_BOGUS_DELAY;
const mtime_t i_max_date = mdate() + i_delay + DECODER_BOGUS_VIDEO_DELAY;
if( !p_picture->b_force && ( p_picture->date <= 0 || p_picture->date >= i_max_date ) )
b_reject = true;
......@@ -1801,7 +1809,7 @@ static int DecoderProcess( decoder_t *p_dec, block_t *p_block )
return VLC_SUCCESS;
}
int canc = vlc_savecancel ();
int canc = vlc_savecancel();
#ifdef ENABLE_SOUT
if( p_dec->i_object_type == VLC_OBJECT_PACKETIZER )
{
......@@ -1853,7 +1861,7 @@ static int DecoderProcess( decoder_t *p_dec, block_t *p_block )
DecoderSignalFlushed( p_dec );
}
vlc_restorecancel(canc);
vlc_restorecancel( canc );
return p_dec->b_error ? VLC_EGENERIC : VLC_SUCCESS;
}
......@@ -1980,10 +1988,11 @@ static aout_buffer_t *aout_new_buffer( decoder_t *p_dec, int i_samples )
p_owner->audio = p_dec->fmt_out.audio;
memcpy( &format, &p_owner->audio, sizeof( audio_sample_format_t ) );
if ( i_force_dolby && (format.i_original_channels&AOUT_CHAN_PHYSMASK)
== (AOUT_CHAN_LEFT|AOUT_CHAN_RIGHT) )
if( i_force_dolby &&
(format.i_original_channels&AOUT_CHAN_PHYSMASK) ==
(AOUT_CHAN_LEFT|AOUT_CHAN_RIGHT) )
{
if ( i_force_dolby == 1 )
if( i_force_dolby == 1 )
{
format.i_original_channels = format.i_original_channels |
AOUT_CHAN_DOLBYSTEREO;
......@@ -2192,7 +2201,7 @@ static subpicture_t *spu_new_buffer( decoder_t *p_dec )
if( p_vout )
break;
msleep( VOUT_DISPLAY_DELAY );
msleep( DECODER_SPU_VOUT_WAIT_DURATION );
}
if( !p_vout )
......
......@@ -543,7 +543,7 @@ static void* DStreamThread( vlc_object_t* p_this )
stream_t *s = (stream_t *)p_this;
d_stream_sys_t *p_sys = (d_stream_sys_t*)s->p_sys;
demux_t *p_demux;
int canc = vlc_savecancel ();
int canc = vlc_savecancel();
/* Create the demuxer */
if( !(p_demux = demux_New( s, "", p_sys->psz_name, "", s, p_sys->out,
......@@ -560,7 +560,7 @@ static void* DStreamThread( vlc_object_t* p_this )
if( p_demux->pf_demux( p_demux ) <= 0 ) break;
}
vlc_restorecancel (canc);
vlc_restorecancel( canc );
vlc_object_kill( p_demux );
return NULL;
}
......
......@@ -92,6 +92,20 @@ int vout_Snapshot( vout_thread_t *, picture_t * );
/* Display media title in OSD */
static void DisplayTitleOnOSD( vout_thread_t *p_vout );
/* Time during which the thread will sleep if it has nothing to
* display (in micro-seconds) */
#define VOUT_IDLE_SLEEP ((int)(0.020*CLOCK_FREQ))
/* Maximum lap of time allowed between the beginning of rendering and
* display. If, compared to the current date, the next image is too
* late, the thread will perform an idle loop. This time should be
* at least VOUT_IDLE_SLEEP plus the time required to render a few
* images, to avoid trashing of decoded images */
#define VOUT_DISPLAY_DELAY ((int)(0.200*CLOCK_FREQ))
/* Better be in advance when awakening than late... */
#define VOUT_MWAIT_TOLERANCE ((mtime_t)(0.020*CLOCK_FREQ))
/*****************************************************************************
* Video Filter2 functions
*****************************************************************************/
......
......@@ -32,6 +32,10 @@
#include "vout_control.h"
/* Number of pictures required to computes the FPS rate */
#define VOUT_FPS_SAMPLES 20
/* */
struct vout_thread_sys_t
{
/* */
......
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