Commit d6d9ee33 authored by Rémi Denis-Courmont's avatar Rémi Denis-Courmont

FluidSynth: look for sound font in /usr/share/sounds/sf2/ by default

parent bfa53574
......@@ -31,6 +31,13 @@
#include <vlc_dialog.h>
#include <vlc_charset.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef _POSIX_VERSION
# include <glob.h>
#endif
/* On Win32, we link statically */
#ifdef WIN32
# define FLUIDSYNTH_NOT_A_DLL
......@@ -46,7 +53,7 @@
# define fluid_synth_channel_pressure(synth, channel, p) (FLUID_FAILED)
#endif
#define SOUNDFONT_TEXT N_("Sound fonts (required)")
#define SOUNDFONT_TEXT N_("Sound fonts")
#define SOUNDFONT_LONGTEXT N_( \
"A sound fonts file is required for software synthesis." )
......@@ -104,6 +111,26 @@ static int Open (vlc_object_t *p_this)
msg_Err (p_this, "cannot load sound fonts file %s", font_path);
free (font_path);
}
#ifdef _POSIX_VERSION
else
{
glob_t gl;
if (!glob ("/usr/share/sounds/sf2/*.sf2", GLOB_NOESCAPE, NULL, &gl))
{
for (size_t i = 0; i < gl.gl_pathc; i++)
{
const char *path = gl.gl_pathv[i];
p_sys->soundfont = fluid_synth_sfload (p_sys->synth, path, 1);
if (p_sys->soundfont != -1)
break; /* it worked! */
msg_Err (p_this, "cannot load sound fonts file %s", path);
}
globfree (&gl);
}
}
#endif
if (p_sys->soundfont == -1)
{
......
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