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videolan
vlc
Commits
d30534b0
Commit
d30534b0
authored
May 22, 2011
by
Laurent Aimar
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Plain Diff
Converted aout directx to vlc_clone().
parent
2cb994d6
Changes
1
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Showing
1 changed file
with
21 additions
and
21 deletions
+21
-21
modules/audio_output/directx.c
modules/audio_output/directx.c
+21
-21
No files found.
modules/audio_output/directx.c
View file @
d30534b0
...
...
@@ -33,6 +33,7 @@
#include <vlc_plugin.h>
#include <vlc_aout.h>
#include <vlc_charset.h>
#include <vlc_atomic.h>
#include "windows_audio_common.h"
...
...
@@ -43,8 +44,6 @@
*****************************************************************************/
typedef
struct
notification_thread_t
{
VLC_COMMON_MEMBERS
aout_instance_t
*
p_aout
;
int
i_frame_size
;
/* size in bytes of one frame */
int
i_write_slot
;
/* current write position in our circular buffer */
...
...
@@ -52,6 +51,9 @@ typedef struct notification_thread_t
mtime_t
start_date
;
HANDLE
event
;
vlc_thread_t
thread
;
vlc_atomic_t
abort
;
}
notification_thread_t
;
/*****************************************************************************
...
...
@@ -100,7 +102,7 @@ static int InitDirectSound ( aout_instance_t * );
static
int
CreateDSBuffer
(
aout_instance_t
*
,
int
,
int
,
int
,
int
,
int
,
bool
);
static
int
CreateDSBufferPCM
(
aout_instance_t
*
,
vlc_fourcc_t
*
,
int
,
int
,
int
,
bool
);
static
void
DestroyDSBuffer
(
aout_instance_t
*
);
static
void
*
DirectSoundThread
(
v
lc_object_t
*
);
static
void
*
DirectSoundThread
(
v
oid
*
);
static
int
FillBuffer
(
aout_instance_t
*
,
int
,
aout_buffer_t
*
);
static
int
ReloadDirectXDevices
(
vlc_object_t
*
,
char
const
*
,
...
...
@@ -300,29 +302,27 @@ static int OpenAudio( vlc_object_t *p_this )
}
/* Now we need to setup our DirectSound play notification structure */
p_aout
->
output
.
p_sys
->
p_notif
=
vlc_object_create
(
p_aout
,
sizeof
(
notification_thread_t
)
);
p_aout
->
output
.
p_sys
->
p_notif
=
calloc
(
1
,
sizeof
(
*
p_aout
->
output
.
p_sys
->
p_notif
)
);
p_aout
->
output
.
p_sys
->
p_notif
->
p_aout
=
p_aout
;
vlc_atomic_set
(
&
p_aout
->
output
.
p_sys
->
p_notif
->
abort
,
0
);
p_aout
->
output
.
p_sys
->
p_notif
->
event
=
CreateEvent
(
0
,
FALSE
,
FALSE
,
0
);
p_aout
->
output
.
p_sys
->
p_notif
->
i_frame_size
=
p_aout
->
output
.
p_sys
->
i_frame_size
;
/* then launch the notification thread */
msg_Dbg
(
p_aout
,
"creating DirectSoundThread"
);
if
(
vlc_
thread_create
(
p_aout
->
output
.
p_sys
->
p_notif
,
DirectSoundThread
,
VLC_THREAD_PRIORITY_HIGHEST
)
)
if
(
vlc_
clone
(
&
p_aout
->
output
.
p_sys
->
p_notif
->
thread
,
DirectSoundThread
,
p_aout
->
output
.
p_sys
->
p_notif
,
VLC_THREAD_PRIORITY_HIGHEST
)
)
{
msg_Err
(
p_aout
,
"cannot create DirectSoundThread"
);
CloseHandle
(
p_aout
->
output
.
p_sys
->
p_notif
->
event
);
vlc_object_releas
e
(
p_aout
->
output
.
p_sys
->
p_notif
);
fre
e
(
p_aout
->
output
.
p_sys
->
p_notif
);
p_aout
->
output
.
p_sys
->
p_notif
=
NULL
;
goto
error
;
}
vlc_object_attach
(
p_aout
->
output
.
p_sys
->
p_notif
,
p_aout
);
return
VLC_SUCCESS
;
error:
...
...
@@ -607,12 +607,12 @@ static void CloseAudio( vlc_object_t *p_this )
/* kill the position notification thread, if any */
if
(
p_sys
->
p_notif
)
{
vlc_
object_kill
(
p_sys
->
p_notif
);
vlc_
atomic_set
(
&
p_aout
->
output
.
p_sys
->
p_notif
->
abort
,
1
);
/* wake up the audio thread if needed */
if
(
!
p_sys
->
b_playing
)
SetEvent
(
p_sys
->
p_notif
->
event
);
vlc_
thread_join
(
p_sys
->
p_notif
);
vlc_object_releas
e
(
p_sys
->
p_notif
);
vlc_
join
(
p_sys
->
p_notif
->
thread
,
NULL
);
fre
e
(
p_sys
->
p_notif
);
}
/* release the secondary buffer */
...
...
@@ -972,7 +972,7 @@ static int FillBuffer( aout_instance_t *p_aout, int i_frame,
}
if
(
dsresult
!=
DS_OK
)
{
msg_Warn
(
p_
notif
,
"cannot lock buffer"
);
msg_Warn
(
p_
aout
,
"cannot lock buffer"
);
if
(
p_buffer
)
aout_BufferFree
(
p_buffer
);
return
VLC_EGENERIC
;
}
...
...
@@ -1009,9 +1009,9 @@ static int FillBuffer( aout_instance_t *p_aout, int i_frame,
* We use this thread to emulate a callback mechanism. The thread probes for
* event notification and fills up the DS secondary buffer when needed.
*****************************************************************************/
static
void
*
DirectSoundThread
(
v
lc_object_t
*
p_this
)
static
void
*
DirectSoundThread
(
v
oid
*
data
)
{
notification_thread_t
*
p_notif
=
(
notification_thread_t
*
)
p_this
;
notification_thread_t
*
p_notif
=
(
notification_thread_t
*
)
data
;
aout_instance_t
*
p_aout
=
p_notif
->
p_aout
;
mtime_t
last_time
;
int
canc
=
vlc_savecancel
();
...
...
@@ -1019,12 +1019,12 @@ static void* DirectSoundThread( vlc_object_t *p_this )
/* We don't want any resampling when using S/PDIF output */
bool
b_sleek
=
(
p_aout
->
output
.
output
.
i_format
==
VLC_CODEC_SPDIFL
);
msg_Dbg
(
p_
notif
,
"DirectSoundThread ready"
);
msg_Dbg
(
p_
aout
,
"DirectSoundThread ready"
);
/* Wait here until Play() is called */
WaitForSingleObject
(
p_notif
->
event
,
INFINITE
);
if
(
vlc_object_alive
(
p_notif
)
)
if
(
!
vlc_atomic_get
(
&
p_notif
->
abort
)
)
{
HRESULT
dsresult
;
mwait
(
p_notif
->
start_date
-
AOUT_PTS_TOLERANCE
/
2
);
...
...
@@ -1050,7 +1050,7 @@ static void* DirectSoundThread( vlc_object_t *p_this )
}
last_time
=
mdate
();
while
(
vlc_object_alive
(
p_notif
)
)
while
(
!
vlc_atomic_get
(
&
p_notif
->
abort
)
)
{
DWORD
l_read
;
int
l_queued
=
0
,
l_free_slots
;
...
...
@@ -1111,7 +1111,7 @@ static void* DirectSoundThread( vlc_object_t *p_this )
CloseHandle
(
p_notif
->
event
);
vlc_restorecancel
(
canc
);
msg_Dbg
(
p_
notif
,
"DirectSoundThread exiting"
);
msg_Dbg
(
p_
aout
,
"DirectSoundThread exiting"
);
return
NULL
;
}
...
...
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