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videolan
vlc
Commits
c9f85df6
Commit
c9f85df6
authored
May 21, 2011
by
Laurent Aimar
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Plain Diff
Converted portaudio to vlc_clone() and fix vlc_cond_wait() usages.
parent
79e3f3bf
Changes
1
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1 changed file
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12 additions
and
12 deletions
+12
-12
modules/audio_output/portaudio.c
modules/audio_output/portaudio.c
+12
-12
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modules/audio_output/portaudio.c
View file @
c9f85df6
...
...
@@ -46,11 +46,11 @@
/*****************************************************************************
* aout_sys_t: portaudio audio output method descriptor
*****************************************************************************/
typedef
struct
pa_thread_t
typedef
struct
{
VLC_COMMON_MEMBERS
aout_instance_t
*
p_aout
;
vlc_thread_t
thread
;
vlc_cond_t
wait
;
vlc_mutex_t
lock_wait
;
bool
b_wait
;
...
...
@@ -87,7 +87,7 @@ static const uint32_t pi_channels_out[] =
#ifdef PORTAUDIO_IS_SERIOUSLY_BROKEN
static
bool
b_init
=
0
;
static
pa_thread_t
*
pa_thread
;
static
void
*
PORTAUDIOThread
(
v
lc_object_t
*
);
static
void
*
PORTAUDIOThread
(
v
oid
*
);
#endif
/*****************************************************************************
...
...
@@ -209,7 +209,7 @@ static int Open( vlc_object_t * p_this )
b_init
=
true
;
/* Now we need to setup our DirectSound play notification structure */
pa_thread
=
vlc_object_create
(
p_aout
,
sizeof
(
pa_thread_t
)
);
pa_thread
=
calloc
(
1
,
sizeof
(
*
pa_thread
)
);
pa_thread
->
p_aout
=
p_aout
;
pa_thread
->
b_error
=
false
;
vlc_mutex_init
(
&
pa_thread
->
lock_wait
);
...
...
@@ -220,7 +220,7 @@ static int Open( vlc_object_t * p_this )
pa_thread
->
b_signal
=
false
;
/* Create PORTAUDIOThread */
if
(
vlc_
thread_create
(
pa_thread
,
PORTAUDIOT
hread
,
if
(
vlc_
clone
(
&
pa_thread
->
thread
,
PORTAUDIOThread
,
pa_t
hread
,
VLC_THREAD_PRIORITY_OUTPUT
)
)
{
msg_Err
(
p_aout
,
"cannot create PORTAUDIO thread"
);
...
...
@@ -243,7 +243,7 @@ static int Open( vlc_object_t * p_this )
/* Wait until thread is ready */
vlc_mutex_lock
(
&
pa_thread
->
lock_wait
);
if
(
!
pa_thread
->
b_wait
)
while
(
!
pa_thread
->
b_wait
)
vlc_cond_wait
(
&
pa_thread
->
wait
,
&
pa_thread
->
lock_wait
);
vlc_mutex_unlock
(
&
pa_thread
->
lock_wait
);
pa_thread
->
b_wait
=
false
;
...
...
@@ -296,7 +296,7 @@ static void Close ( vlc_object_t *p_this )
/* Wait until thread is ready */
vlc_mutex_lock
(
&
pa_thread
->
lock_wait
);
if
(
!
pa_thread
->
b_wait
)
while
(
!
pa_thread
->
b_wait
)
vlc_cond_wait
(
&
pa_thread
->
wait
,
&
pa_thread
->
lock_wait
);
vlc_mutex_unlock
(
&
pa_thread
->
lock_wait
);
pa_thread
->
b_wait
=
false
;
...
...
@@ -567,19 +567,19 @@ static void Play( aout_instance_t * p_aout )
* PORTAUDIOThread: all interactions with libportaudio.a are handled
* in this single thread. Otherwise libportaudio.a is _not_ happy :-(
*****************************************************************************/
static
void
*
PORTAUDIOThread
(
v
lc_object_t
*
p_this
)
static
void
*
PORTAUDIOThread
(
v
oid
*
data
)
{
pa_thread_t
*
pa_thread
=
(
pa_thread_t
*
)
p_this
;
pa_thread_t
*
pa_thread
=
(
pa_thread_t
*
)
data
;
aout_instance_t
*
p_aout
;
aout_sys_t
*
p_sys
;
int
i_err
;
int
canc
=
vlc_savecancel
();
while
(
vlc_object_alive
(
pa_thread
)
)
for
(
;;
)
{
/* Wait for start of stream */
vlc_mutex_lock
(
&
pa_thread
->
lock_signal
);
if
(
!
pa_thread
->
b_signal
)
while
(
!
pa_thread
->
b_signal
)
vlc_cond_wait
(
&
pa_thread
->
signal
,
&
pa_thread
->
lock_signal
);
vlc_mutex_unlock
(
&
pa_thread
->
lock_signal
);
pa_thread
->
b_signal
=
false
;
...
...
@@ -614,7 +614,7 @@ static void* PORTAUDIOThread( vlc_object_t *p_this )
/* Wait for end of stream */
vlc_mutex_lock
(
&
pa_thread
->
lock_signal
);
if
(
!
pa_thread
->
b_signal
)
while
(
!
pa_thread
->
b_signal
)
vlc_cond_wait
(
&
pa_thread
->
signal
,
&
pa_thread
->
lock_signal
);
vlc_mutex_unlock
(
&
pa_thread
->
lock_signal
);
pa_thread
->
b_signal
=
false
;
...
...
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