Commit c1df3abb authored by Laurent Aimar's avatar Laurent Aimar

Corrected parameters given to glTexSubImage2D.

The numerical values are the same, but they don't have the same meaning.
parent eaad1ce3
...@@ -262,7 +262,8 @@ static int PictureLock(picture_t *picture) ...@@ -262,7 +262,8 @@ static int PictureLock(picture_t *picture)
if (!vlc_gl_Lock(vgl->gl)) { if (!vlc_gl_Lock(vgl->gl)) {
glBindTexture(VLCGL_TARGET, get_texture(picture)); glBindTexture(VLCGL_TARGET, get_texture(picture));
glTexSubImage2D(VLCGL_TARGET, 0, 0, 0, glTexSubImage2D(VLCGL_TARGET, 0, 0, 0,
vgl->fmt.i_width, vgl->fmt.i_height, picture->p[0].i_pitch / vgl->chroma->pixel_size,
picture->p[0].i_lines,
VLCGL_FORMAT, VLCGL_TYPE, picture->p[0].p_pixels); VLCGL_FORMAT, VLCGL_TYPE, picture->p[0].p_pixels);
vlc_gl_Unlock(vgl->gl); vlc_gl_Unlock(vgl->gl);
...@@ -410,7 +411,8 @@ int vout_display_opengl_Prepare(vout_display_opengl_t *vgl, ...@@ -410,7 +411,8 @@ int vout_display_opengl_Prepare(vout_display_opengl_t *vgl,
#else #else
/* Update the texture */ /* Update the texture */
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
vgl->fmt.i_width, vgl->fmt.i_height, picture->p[0].i_pitch / vgl->chroma->pixel_size,
picture->p[0].i_lines,
VLCGL_FORMAT, VLCGL_TYPE, picture->p[0].p_pixels); VLCGL_FORMAT, VLCGL_TYPE, picture->p[0].p_pixels);
#endif #endif
......
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