Commit bb0ee530 authored by Rémi Denis-Courmont's avatar Rémi Denis-Courmont

transform: cosmetic fixes

parent 5678c190
...@@ -129,16 +129,16 @@ static void Plane16_##f(plane_t *restrict dst, const plane_t *restrict src) \ ...@@ -129,16 +129,16 @@ static void Plane16_##f(plane_t *restrict dst, const plane_t *restrict src) \
{ \ { \
const uint16_t *src_pixels = (const uint16_t *)src->p_pixels; \ const uint16_t *src_pixels = (const uint16_t *)src->p_pixels; \
uint16_t *restrict dst_pixels = (uint16_t *)dst->p_pixels; \ uint16_t *restrict dst_pixels = (uint16_t *)dst->p_pixels; \
unsigned src_pitch = src->i_pitch / 2; \ unsigned src_width = src->i_pitch / 2; \
unsigned dst_pitch = dst->i_pitch / 2; \ unsigned dst_width = dst->i_pitch / 2; \
unsigned dst_visible_width = dst->i_visible_pitch / 2; \ unsigned dst_visible_width = dst->i_visible_pitch / 2; \
\ \
for (int y = 0; y < dst->i_visible_lines; y++) { \ for (int y = 0; y < dst->i_visible_lines; y++) { \
for (unsigned x = 0; x < dst_visible_width; x++) { \ for (unsigned x = 0; x < dst_visible_width; x++) { \
int sx, sy; \ int sx, sy; \
(f)(&sx, &sy, dst_visible_width, dst->i_visible_lines, x, y);\ (f)(&sx, &sy, dst_visible_width, dst->i_visible_lines, x, y); \
dst_pixels[y * dst_pitch + x] = \ dst_pixels[y * dst_width + x] = \
src_pixels[sy * src_pitch + sx]; \ src_pixels[sy * src_width + sx]; \
} \ } \
} \ } \
} \ } \
...@@ -147,16 +147,16 @@ static void Plane32_##f(plane_t *restrict dst, const plane_t *restrict src) \ ...@@ -147,16 +147,16 @@ static void Plane32_##f(plane_t *restrict dst, const plane_t *restrict src) \
{ \ { \
const uint32_t *src_pixels = (const uint32_t *)src->p_pixels; \ const uint32_t *src_pixels = (const uint32_t *)src->p_pixels; \
uint32_t *restrict dst_pixels = (uint32_t *)dst->p_pixels; \ uint32_t *restrict dst_pixels = (uint32_t *)dst->p_pixels; \
unsigned src_pitch = src->i_pitch / 4; \ unsigned src_width = src->i_pitch / 4; \
unsigned dst_pitch = dst->i_pitch / 4; \ unsigned dst_width = dst->i_pitch / 4; \
unsigned dst_visible_width = dst->i_visible_pitch / 4; \ unsigned dst_visible_width = dst->i_visible_pitch / 4; \
\ \
for (int y = 0; y < dst->i_visible_lines; y++) { \ for (int y = 0; y < dst->i_visible_lines; y++) { \
for (unsigned x = 0; x < dst_visible_width; x++) { \ for (unsigned x = 0; x < dst_visible_width; x++) { \
int sx, sy; \ int sx, sy; \
(f)(&sx, &sy, dst_visible_width, dst->i_visible_lines, x, y);\ (f)(&sx, &sy, dst_visible_width, dst->i_visible_lines, x, y); \
dst_pixels[y * dst_pitch + x] = \ dst_pixels[y * dst_width + x] = \
src_pixels[sy * src_pitch + sx]; \ src_pixels[sy * src_width + sx]; \
} \ } \
} \ } \
} }
......
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