Commit b8e2c28e authored by Thomas Guillem's avatar Thomas Guillem

audiotrack: fix head position before Android 4.4

Fix the workaround in AudioTrack_ResetPlaybackHeadPosition. Don't wait for an
unknown time that the position stabilizes but reset the AudioTrack object.

The audiotrack head position shouldn't be ahead of the module position anymore.
parent b83d1386
......@@ -68,9 +68,8 @@ struct aout_sys_t {
int i_size;
} audiotrack_args;
/* Used by AudioTrack_GetPosition / AudioTrack_getPlaybackHeadPosition */
/* Used by AudioTrack_getPlaybackHeadPosition */
struct {
uint64_t i_initial;
uint32_t i_wrap_count;
uint32_t i_last;
} headpos;
......@@ -442,7 +441,7 @@ frames_to_bytes( aout_sys_t *p_sys, uint64_t i_frames )
* Get the AudioTrack position
*
* The doc says that the position is reset to zero after flush but it's not
* true for all devices or Android versions. Use AudioTrack_GetPosition instead.
* true for all devices or Android versions.
*/
static uint64_t
AudioTrack_getPlaybackHeadPosition( JNIEnv *env, audio_output_t *p_aout )
......@@ -470,18 +469,6 @@ AudioTrack_getPlaybackHeadPosition( JNIEnv *env, audio_output_t *p_aout )
return p_sys->headpos.i_last + ((uint64_t)p_sys->headpos.i_wrap_count << 32);
}
/**
* Get the AudioTrack position since the last flush or stop
*/
static uint64_t
AudioTrack_GetPosition( JNIEnv *env, audio_output_t *p_aout )
{
aout_sys_t *p_sys = p_aout->sys;
return AudioTrack_getPlaybackHeadPosition( env, p_aout )
- p_sys->headpos.i_initial;
}
/**
* Reset AudioTrack position
*
......@@ -490,24 +477,9 @@ AudioTrack_GetPosition( JNIEnv *env, audio_output_t *p_aout )
static void
AudioTrack_ResetPlaybackHeadPosition( JNIEnv *env, audio_output_t *p_aout )
{
(void) env;
aout_sys_t *p_sys = p_aout->sys;
if( p_sys->p_audiotrack )
p_sys->headpos.i_initial = AudioTrack_getPlaybackHeadPosition( env, p_aout );
else
p_sys->headpos.i_initial = 0;
/* HACK: On some broken devices, head position is still moving after a
* flush or a stop. So, wait for the head position to be stabilized. */
if( unlikely( p_sys->headpos.i_initial != 0 ) )
{
uint64_t i_last_pos;
do {
i_last_pos = p_sys->headpos.i_initial;
msleep( 50000 );
p_sys->headpos.i_initial = JNI_AT_CALL_INT( getPlaybackHeadPosition );
} while( p_sys->headpos.i_initial != i_last_pos );
}
p_sys->headpos.i_last = 0;
p_sys->headpos.i_wrap_count = 0;
}
......@@ -549,7 +521,7 @@ AudioTrack_GetSmoothPositionUs( JNIEnv *env, audio_output_t *p_aout )
/* Fetch an AudioTrack position every SMOOTHPOS_INTERVAL_US (30ms) */
if( i_now - p_sys->smoothpos.i_last_time >= SMOOTHPOS_INTERVAL_US )
{
i_audiotrack_us = FRAMES_TO_US( AudioTrack_GetPosition( env, p_aout ) );
i_audiotrack_us = FRAMES_TO_US( AudioTrack_getPlaybackHeadPosition( env, p_aout ) );
p_sys->smoothpos.i_last_time = i_now;
......@@ -1117,12 +1089,14 @@ AudioTrack_Write( JNIEnv *env, audio_output_t *p_aout, block_t *p_buffer,
uint64_t i_samples_pending;
i_data = p_buffer->i_buffer - i_buffer_offset;
i_audiotrack_pos = AudioTrack_GetPosition( env, p_aout );
i_audiotrack_pos = AudioTrack_getPlaybackHeadPosition( env, p_aout );
assert( i_audiotrack_pos <= p_sys->i_samples_written );
if( i_audiotrack_pos > p_sys->i_samples_written )
{
msg_Warn( p_aout, "audiotrack position is ahead. Should NOT happen" );
AudioTrack_ResetPlaybackHeadPosition( env, p_aout );
msg_Err( p_aout, "audiotrack position is ahead. Should NOT happen" );
p_sys->i_samples_written = 0;
p_sys->b_error = true;
return 0;
}
i_samples_pending = p_sys->i_samples_written - i_audiotrack_pos;
......@@ -1448,6 +1422,22 @@ Flush( audio_output_t *p_aout, bool b_wait )
return;
JNI_AT_CALL_VOID( flush );
}
/* HACK: Before Android 4.4, the head position is not reset to zero and is
* still moving after a flush or a stop. This prevents to get a precise
* head position and there is no way to know when it stabilizes. Therefore
* recreate an AudioTrack object in that case. The AudioTimestamp class was
* added in API Level 19, so if this class is not found, the Android
* Version is 4.3 or before */
if( !jfields.AudioTimestamp.clazz && p_sys->i_samples_written > 0 )
{
if( AudioTrack_Reset( env, p_aout ) != 0 )
{
p_sys->b_error = true;
return;
}
}
JNI_AT_CALL_VOID( play );
CHECK_AT_EXCEPTION( "play" );
......
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