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videolan
vlc
Commits
ad3ee795
Commit
ad3ee795
authored
May 13, 2002
by
Laurent Aimar
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* plugins/mpeg_system/mpeg_audio.c : you should again be able to
play PS stream (I hope it will be enougth). Sorry .
parent
0de13a16
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1
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36 additions
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6 deletions
+36
-6
plugins/mpeg_system/mpeg_audio.c
plugins/mpeg_system/mpeg_audio.c
+36
-6
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plugins/mpeg_system/mpeg_audio.c
View file @
ad3ee795
...
...
@@ -2,7 +2,7 @@
* mpeg_audio.c : mpeg_audio Stream input module for vlc
*****************************************************************************
* Copyright (C) 2001 VideoLAN
* $Id: mpeg_audio.c,v 1.
3 2002/05/13 21:55:3
0 fenrir Exp $
* $Id: mpeg_audio.c,v 1.
4 2002/05/13 23:12:1
0 fenrir Exp $
* Authors: Laurent Aimar <fenrir@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
...
...
@@ -160,6 +160,24 @@ static __inline__ u32 __GetDWBE( byte_t *p_buff )
(
(
*
(
p_buff
+
2
))
<<
8
)
+
(
(
*
(
p_buff
+
3
))
)
);
}
static
int
__CheckPS
(
input_thread_t
*
p_input
)
{
byte_t
*
p_buff
;
int
i_size
=
input_Peek
(
p_input
,
&
p_buff
,
8192
);
while
(
i_size
>
0
)
{
if
(
!
(
*
p_buff
)
&&
!
(
*
(
p_buff
+
1
))
&&
(
*
(
p_buff
+
2
)
==
1
)
&&
(
*
(
p_buff
+
3
)
>=
0xB9
)
)
{
return
(
1
);
/* it could be ps so ...*/
}
p_buff
++
;
i_size
--
;
}
return
(
0
);
}
/*
#define __GetDWBE( p_buff ) \
( ( (*(p_buff)) << 24 ) + ( (*(p_buff+1)) << 16 ) + \
...
...
@@ -266,12 +284,19 @@ static int MPEGAudio_FindFrame( input_thread_t *p_input,
{
MPEGAudio_ParseHeader
(
i_header
,
p_mpeg
);
i_framesize
=
MPEGAudio_FrameSize
(
p_mpeg
);
if
(
(
i_pos
+
i_framesize
+
4
>
i_size
)
||
(
MPEGAudio_CheckHeader
(
__GetDWBE
(
p_buff
+
i_framesize
)
)
)
)
if
(
i_pos
+
i_framesize
+
4
>
i_size
)
{
*
pi_pos
=
i_pos
;
return
(
1
);
}
else
{
if
(
MPEGAudio_CheckHeader
(
__GetDWBE
(
p_buff
+
i_framesize
)
)
)
{
*
pi_pos
=
i_pos
;
return
(
2
);
}
}
}
p_buff
++
;
i_pos
++
;
...
...
@@ -375,10 +400,15 @@ static int MPEGAudioInit( input_thread_t * p_input )
/* Improve speed. */
p_input
->
i_bufsize
=
INPUT_DEFAULT_BUFSIZE
;
}
if
(
!
(
MPEGAudio_FindFrame
(
p_input
,
&
i_pos
,
&
mpeg
))
)
/* check if it can be a ps stream */
if
(
__CheckPS
(
p_input
)
)
{
return
(
-
1
);
}
/* must be sure that is mpeg audio stream */
if
(
MPEGAudio_FindFrame
(
p_input
,
&
i_pos
,
&
mpeg
)
!=
2
)
{
intf_WarnMsg
(
2
,
"input: MPEGAudio plug-in discarded
(no MPEG header)
"
);
intf_WarnMsg
(
2
,
"input: MPEGAudio plug-in discarded"
);
return
(
-
1
);
}
...
...
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