Commit a63b0ed1 authored by Rafaël Carré's avatar Rafaël Carré

opensles: move macros to where they are used, simplify

parent 85659741
...@@ -74,10 +74,6 @@ struct aout_sys_t ...@@ -74,10 +74,6 @@ struct aout_sys_t
void *p_so_handle; void *p_so_handle;
}; };
typedef SLresult (*slCreateEngine_t)(
SLObjectItf*, SLuint32, const SLEngineOption*, SLuint32,
const SLInterfaceID*, const SLboolean* );
/***************************************************************************** /*****************************************************************************
* Local prototypes. * Local prototypes.
*****************************************************************************/ *****************************************************************************/
...@@ -100,21 +96,6 @@ vlc_module_begin () ...@@ -100,21 +96,6 @@ vlc_module_begin ()
vlc_module_end () vlc_module_end ()
#define CHECK_OPENSL_ERROR( res, msg ) \
if( unlikely( res != SL_RESULT_SUCCESS ) ) \
{ \
msg_Err( p_aout, msg" (%lu)", res ); \
goto error; \
}
#define OPENSL_DLSYM( dest, handle, name ) \
dest = (typeof(dest))dlsym( handle, name ); \
if( dest == NULL ) \
{ \
msg_Err( p_aout, "Failed to load symbol %s", name ); \
goto error; \
}
static void Clean( aout_sys_t *p_sys ) static void Clean( aout_sys_t *p_sys )
{ {
Destroy( p_sys->playerObject ); Destroy( p_sys->playerObject );
...@@ -198,6 +179,9 @@ static int Open( vlc_object_t *p_this ) ...@@ -198,6 +179,9 @@ static int Open( vlc_object_t *p_this )
goto error; goto error;
} }
typedef SLresult (*slCreateEngine_t)(
SLObjectItf*, SLuint32, const SLEngineOption*, SLuint32,
const SLInterfaceID*, const SLboolean* );
slCreateEngine_t slCreateEnginePtr = NULL; slCreateEngine_t slCreateEnginePtr = NULL;
SLInterfaceID *SL_IID_ENGINE; SLInterfaceID *SL_IID_ENGINE;
...@@ -205,6 +189,14 @@ static int Open( vlc_object_t *p_this ) ...@@ -205,6 +189,14 @@ static int Open( vlc_object_t *p_this )
SLInterfaceID *SL_IID_VOLUME; SLInterfaceID *SL_IID_VOLUME;
SLInterfaceID *SL_IID_PLAY; SLInterfaceID *SL_IID_PLAY;
#define OPENSL_DLSYM( dest, handle, name ) \
dest = dlsym( handle, name ); \
if( dest == NULL ) \
{ \
msg_Err( p_aout, "Failed to load symbol %s", name ); \
goto error; \
}
OPENSL_DLSYM( slCreateEnginePtr, p_sys->p_so_handle, "slCreateEngine" ); OPENSL_DLSYM( slCreateEnginePtr, p_sys->p_so_handle, "slCreateEngine" );
OPENSL_DLSYM( SL_IID_ANDROIDSIMPLEBUFFERQUEUE, p_sys->p_so_handle, OPENSL_DLSYM( SL_IID_ANDROIDSIMPLEBUFFERQUEUE, p_sys->p_so_handle,
"SL_IID_ANDROIDSIMPLEBUFFERQUEUE" ); "SL_IID_ANDROIDSIMPLEBUFFERQUEUE" );
...@@ -212,27 +204,35 @@ static int Open( vlc_object_t *p_this ) ...@@ -212,27 +204,35 @@ static int Open( vlc_object_t *p_this )
OPENSL_DLSYM( SL_IID_PLAY, p_sys->p_so_handle, "SL_IID_PLAY" ); OPENSL_DLSYM( SL_IID_PLAY, p_sys->p_so_handle, "SL_IID_PLAY" );
OPENSL_DLSYM( SL_IID_VOLUME, p_sys->p_so_handle, "SL_IID_VOLUME" ); OPENSL_DLSYM( SL_IID_VOLUME, p_sys->p_so_handle, "SL_IID_VOLUME" );
#define CHECK_OPENSL_ERROR( msg ) \
if( unlikely( result != SL_RESULT_SUCCESS ) ) \
{ \
msg_Err( p_aout, msg" (%lu)", result ); \
goto error; \
}
// create engine // create engine
result = slCreateEnginePtr( &p_sys->engineObject, 0, NULL, 0, NULL, NULL ); result = slCreateEnginePtr( &p_sys->engineObject, 0, NULL, 0, NULL, NULL );
CHECK_OPENSL_ERROR( result, "Failed to create engine" ); CHECK_OPENSL_ERROR( "Failed to create engine" );
// realize the engine in synchronous mode // realize the engine in synchronous mode
result = Realize( p_sys->engineObject, SL_BOOLEAN_FALSE ); result = Realize( p_sys->engineObject, SL_BOOLEAN_FALSE );
CHECK_OPENSL_ERROR( result, "Failed to realize engine" ); CHECK_OPENSL_ERROR( "Failed to realize engine" );
// get the engine interface, needed to create other objects // get the engine interface, needed to create other objects
result = GetInterface( p_sys->engineObject, *SL_IID_ENGINE, &engineEngine ); result = GetInterface( p_sys->engineObject, *SL_IID_ENGINE, &engineEngine );
CHECK_OPENSL_ERROR( result, "Failed to get the engine interface" ); CHECK_OPENSL_ERROR( "Failed to get the engine interface" );
// create output mix, with environmental reverb specified as a non-required interface // create output mix, with environmental reverb specified as a non-required interface
const SLInterfaceID ids1[] = { *SL_IID_VOLUME }; const SLInterfaceID ids1[] = { *SL_IID_VOLUME };
const SLboolean req1[] = { SL_BOOLEAN_FALSE }; const SLboolean req1[] = { SL_BOOLEAN_FALSE };
result = CreateOutputMix( engineEngine, &p_sys->outputMixObject, 1, ids1, req1 ); result = CreateOutputMix( engineEngine, &p_sys->outputMixObject, 1, ids1, req1 );
CHECK_OPENSL_ERROR( result, "Failed to create output mix" ); CHECK_OPENSL_ERROR( "Failed to create output mix" );
// realize the output mix in synchronous mode // realize the output mix in synchronous mode
result = Realize( p_sys->outputMixObject, SL_BOOLEAN_FALSE ); result = Realize( p_sys->outputMixObject, SL_BOOLEAN_FALSE );
CHECK_OPENSL_ERROR( result, "Failed to realize output mix" ); CHECK_OPENSL_ERROR( "Failed to realize output mix" );
// configure audio source - this defines the number of samples you can enqueue. // configure audio source - this defines the number of samples you can enqueue.
...@@ -265,26 +265,26 @@ static int Open( vlc_object_t *p_this ) ...@@ -265,26 +265,26 @@ static int Open( vlc_object_t *p_this )
result = CreateAudioPlayer( engineEngine, &p_sys->playerObject, &audioSrc, result = CreateAudioPlayer( engineEngine, &p_sys->playerObject, &audioSrc,
&audioSnk, sizeof( ids2 ) / sizeof( *ids2 ), &audioSnk, sizeof( ids2 ) / sizeof( *ids2 ),
ids2, req2 ); ids2, req2 );
CHECK_OPENSL_ERROR( result, "Failed to create audio player" ); CHECK_OPENSL_ERROR( "Failed to create audio player" );
result = Realize( p_sys->playerObject, SL_BOOLEAN_FALSE ); result = Realize( p_sys->playerObject, SL_BOOLEAN_FALSE );
CHECK_OPENSL_ERROR( result, "Failed to realize player object." ); CHECK_OPENSL_ERROR( "Failed to realize player object." );
result = GetInterface( p_sys->playerObject, *SL_IID_PLAY, &p_sys->playerPlay ); result = GetInterface( p_sys->playerObject, *SL_IID_PLAY, &p_sys->playerPlay );
CHECK_OPENSL_ERROR( result, "Failed to get player interface." ); CHECK_OPENSL_ERROR( "Failed to get player interface." );
result = GetInterface( p_sys->playerObject, *SL_IID_ANDROIDSIMPLEBUFFERQUEUE, result = GetInterface( p_sys->playerObject, *SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
&p_sys->playerBufferQueue ); &p_sys->playerBufferQueue );
CHECK_OPENSL_ERROR( result, "Failed to get buff queue interface" ); CHECK_OPENSL_ERROR( "Failed to get buff queue interface" );
result = RegisterCallback( p_sys->playerBufferQueue, PlayedCallback, result = RegisterCallback( p_sys->playerBufferQueue, PlayedCallback,
(void*)p_sys); (void*)p_sys);
CHECK_OPENSL_ERROR( result, "Failed to register buff queue callback." ); CHECK_OPENSL_ERROR( "Failed to register buff queue callback." );
// set the player's state to playing // set the player's state to playing
result = SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_PLAYING ); result = SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_PLAYING );
CHECK_OPENSL_ERROR( result, "Failed to switch to playing state" ); CHECK_OPENSL_ERROR( "Failed to switch to playing state" );
// we want 16bit signed data little endian. // we want 16bit signed data little endian.
p_aout->format.i_format = VLC_CODEC_S16L; p_aout->format.i_format = VLC_CODEC_S16L;
......
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