Commit a48f7b6a authored by Pierre Baillet's avatar Pierre Baillet

. Added a very basic splash screen, to be continued.

. fixed a small bug in the idle screen.

--
Oct.
parent 0a930353
......@@ -179,6 +179,7 @@ typedef struct vout_thread_s
/* Idle screens management */
mtime_t last_display_date; /* last non idle display date */
mtime_t last_idle_date; /* last idle display date */
mtime_t init_display_date;
#ifdef STATS
/* Statistics - these numbers are not supposed to be accurate, but are a
......
......@@ -69,6 +69,7 @@ static void RenderSubPicture ( vout_thread_t *p_vout,
subpicture_t *p_subpic );
static void RenderInterface ( vout_thread_t *p_vout );
static int RenderIdle ( vout_thread_t *p_vout );
static int RenderSplash( vout_thread_t *p_vout );
static void RenderInfo ( vout_thread_t *p_vout );
static void Synchronize ( vout_thread_t *p_vout, s64 i_delay );
static int Manage ( vout_thread_t *p_vout );
......@@ -169,6 +170,7 @@ vout_thread_t * vout_CreateThread ( char *psz_display, int i_root_window,
/* Initialize idle screen */
p_vout->last_display_date = 0;
p_vout->last_idle_date = 0;
p_vout->init_display_date = mdate();
#ifdef STATS
/* Initialize statistics fields */
......@@ -1064,9 +1066,11 @@ last_display_date = display_date;
}
}
/*
* Perform rendering, sleep and display rendered picture
*/
if( p_pic ) /* picture and perhaps subpicture */
{
b_display = p_vout->b_active;
......@@ -1110,7 +1114,7 @@ last_display_date = display_date;
}
}
else if( p_vout->b_active ) /* idle or interface screen alone */
else if( p_vout->b_active && p_vout->init_display_date == 0) /* idle or interface screen alone */
{
if( p_vout->b_interface && 0 /* && XXX?? intf_change */ )
{
......@@ -1137,6 +1141,30 @@ last_display_date = display_date;
b_display = 0;
}
/*
* chech for the current time and
* display splash screen if everything is on time
*/
if( p_vout->init_display_date > 0)
{
if( p_vout->b_active &&
mdate()-p_vout->init_display_date < 5000000)
{
/* there is something to display ! */
b_display = 1;
RenderSplash( p_vout );
} else {
/* no splash screen ! */
intf_ErrMsgImm("End of splash screen\n");
p_vout->init_display_date=0;
}
}
/*
* Sleep, wake up and display rendered picture
*/
......@@ -1732,6 +1760,42 @@ static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
#endif
}
/*****************************************************************************
* RenderSplash: render splash picture
*****************************************************************************
* This function will print something on the screen. It will return 0 if
* nothing has been rendered, or 1 if something has been changed on the screen.
* Note that if you absolutely want something to be printed, you will have
* to force it by setting the last idle date to 0.
* Unlike other rendering functions, this one calls the SetBufferPicture
* function when needed.
*****************************************************************************/
int RenderSplash( vout_thread_t *p_vout )
{
int i_x = 0, i_y = 0; /* text position */
int i_width, i_height; /* text size */
char *psz_text = "VideoLan Client (" VERSION ")"; /* text to display */
memset( p_vout->p_buffer[ p_vout->i_buffer_index ].p_data,
p_vout->i_bytes_per_line * p_vout->i_height, 12);
// SetBufferPicture( p_vout, NULL );
vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
&i_width, &i_height );
if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
{
vout_Print( p_vout->p_large_font,
p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
i_x * p_vout->i_bytes_per_pixel + (i_y - 16 ) * p_vout->i_bytes_per_line,
p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
WIDE_TEXT | OUTLINED_TEXT, psz_text, 100);
SetBufferArea( p_vout, i_x, i_y, i_width, i_height);
}
return( 1 );
}
/*****************************************************************************
* RenderIdle: render idle picture
*****************************************************************************
......@@ -1742,7 +1806,7 @@ static void RenderPictureInfo( vout_thread_t *p_vout, picture_t *p_pic )
* Unlike other rendering functions, this one calls the SetBufferPicture
* function when needed.
*****************************************************************************/
static int RenderIdle( vout_thread_t *p_vout )
int RenderIdle( vout_thread_t *p_vout )
{
int i_x = 0, i_y = 0; /* text position */
int i_width, i_height; /* text size */
......@@ -1764,7 +1828,7 @@ static int RenderIdle( vout_thread_t *p_vout )
SetBufferPicture( p_vout, NULL );
vout_TextSize( p_vout->p_large_font, WIDE_TEXT | OUTLINED_TEXT, psz_text,
&i_width, &i_height );
if( !Align( p_vout, &i_x, &i_y, i_width, i_height, CENTER_RALIGN, CENTER_RALIGN ) )
if( !Align( p_vout, &i_x, &i_y, i_width, i_height * 2, CENTER_RALIGN, CENTER_RALIGN ) )
{
i_amount = (int) ((current_date - p_vout->last_display_date ) / 5000LL);
vout_Print( p_vout->p_large_font,
......@@ -1772,17 +1836,17 @@ static int RenderIdle( vout_thread_t *p_vout )
i_x * p_vout->i_bytes_per_pixel + i_y * p_vout->i_bytes_per_line,
p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
WIDE_TEXT | OUTLINED_TEXT, psz_text, (i_amount / 10 ) %100);
WIDE_TEXT | OUTLINED_TEXT, psz_text, (i_amount / 3 ) %110);
vout_Print( p_vout->p_large_font,
p_vout->p_buffer[ p_vout->i_buffer_index ].p_data +
i_x * p_vout->i_bytes_per_pixel + (i_y + 16) * p_vout->i_bytes_per_line,
p_vout->i_bytes_per_pixel, p_vout->i_bytes_per_line,
p_vout->i_white_pixel, p_vout->i_gray_pixel, 0,
WIDE_TEXT | OUTLINED_TEXT, psz_wtext, (i_amount/30)%110 );
WIDE_TEXT | OUTLINED_TEXT, psz_wtext, (i_amount/5)%110 );
SetBufferArea( p_vout, i_x, i_y, i_width, i_height + 16 );
SetBufferArea( p_vout, i_x, i_y, i_width, i_height * 2 );
}
return( 1 );
}
......
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