Commit a194b4cd authored by Felix Paul Kühne's avatar Felix Paul Kühne

macosx_vout: implemented crop support (close #6080)

note that this patch includes a hack to revert to the 'Default' state correctly
(cherry picked from commit 1d4f6a97)
parent 0a0a242c
...@@ -335,11 +335,10 @@ static int Control (vout_display_t *vd, int query, va_list ap) ...@@ -335,11 +335,10 @@ static int Control (vout_display_t *vd, int query, va_list ap)
case VOUT_DISPLAY_CHANGE_ZOOM: case VOUT_DISPLAY_CHANGE_ZOOM:
case VOUT_DISPLAY_CHANGE_SOURCE_ASPECT: case VOUT_DISPLAY_CHANGE_SOURCE_ASPECT:
case VOUT_DISPLAY_CHANGE_SOURCE_CROP: case VOUT_DISPLAY_CHANGE_SOURCE_CROP:
return VLC_SUCCESS;
case VOUT_DISPLAY_CHANGE_DISPLAY_SIZE: case VOUT_DISPLAY_CHANGE_DISPLAY_SIZE:
{ {
// is needed in the case we do not an actual resize if (!vd->sys)
[sys->glView performSelectorOnMainThread:@selector(reshapeView:) withObject:nil waitUntilDone:NO]; return VLC_EGENERIC;
if (!config_GetInt( vd, "macosx-video-autoresize" )) if (!config_GetInt( vd, "macosx-video-autoresize" ))
return VLC_SUCCESS; return VLC_SUCCESS;
...@@ -349,6 +348,8 @@ static int Control (vout_display_t *vd, int query, va_list ap) ...@@ -349,6 +348,8 @@ static int Control (vout_display_t *vd, int query, va_list ap)
NSPoint topleftscreen; NSPoint topleftscreen;
NSRect new_frame; NSRect new_frame;
const vout_display_cfg_t *cfg; const vout_display_cfg_t *cfg;
int i_width = 0;
int i_height = 0;
id o_window = [sys->glView window]; id o_window = [sys->glView window];
if (!o_window) if (!o_window)
...@@ -361,9 +362,55 @@ static int Control (vout_display_t *vd, int query, va_list ap) ...@@ -361,9 +362,55 @@ static int Control (vout_display_t *vd, int query, va_list ap)
topleftbase.x = 0; topleftbase.x = 0;
topleftbase.y = windowFrame.size.height; topleftbase.y = windowFrame.size.height;
topleftscreen = [o_window convertBaseToScreen: topleftbase]; topleftscreen = [o_window convertBaseToScreen: topleftbase];
cfg = (const vout_display_cfg_t*)va_arg (ap, const vout_display_cfg_t *);
int i_width = cfg->display.width; if (query == VOUT_DISPLAY_CHANGE_SOURCE_CROP || query == VOUT_DISPLAY_CHANGE_SOURCE_ASPECT)
int i_height = cfg->display.height; {
const video_format_t *source;
source = (const video_format_t *)va_arg (ap, const video_format_t *);
cfg = vd->cfg;
vout_display_place_t place;
vout_display_PlacePicture (&place, source, cfg, false);
vd->fmt.i_width = vd->source.i_width * place.width / vd->source.i_visible_width;
vd->fmt.i_height = vd->source.i_height * place.height / vd->source.i_visible_height;
vd->fmt.i_visible_width = vd->source.i_visible_width;
vd->fmt.i_visible_height = vd->source.i_visible_height;
vd->fmt.i_x_offset = vd->source.i_x_offset * place.width / vd->source.i_visible_width;
vd->fmt.i_y_offset = vd->source.i_y_offset * place.height / vd->source.i_visible_height;
i_width = place.width;
i_height = place.height;
if (vd->fmt.i_x_offset > 0)
{
if (vd->source.i_width / vd->fmt.i_x_offset <= 4)
{
/* hack and special case for the "Default" state
* The 'Default' state tries to set the dimensions with a huge x offset and a weird
* width / height ratio, which definitely isn't the default for the played media.
* That's why, we enforce the media's actual dimensions here.
* The quotient of 4 is a stochastic value, which isn't reached by any other crop state. */
vd->fmt.i_width = vd->source.i_width;
vd->fmt.i_height = vd->source.i_height;
vd->fmt.i_visible_width = vd->source.i_width;
vd->fmt.i_visible_height = vd->source.i_height;
vd->fmt.i_x_offset = 0;
vd->fmt.i_y_offset = 0;
i_width = vd->source.i_width;
i_height = vd->source.i_height;
}
}
glViewport (0, 0, i_width, i_height);
}
else
{
cfg = (const vout_display_cfg_t*)va_arg (ap, const vout_display_cfg_t *);
i_width = cfg->display.width;
i_height = cfg->display.height;
}
/* Calculate the window's new size, if it is larger than our minimal size */ /* Calculate the window's new size, if it is larger than our minimal size */
if (i_width < windowMinSize.width) if (i_width < windowMinSize.width)
...@@ -371,6 +418,9 @@ static int Control (vout_display_t *vd, int query, va_list ap) ...@@ -371,6 +418,9 @@ static int Control (vout_display_t *vd, int query, va_list ap)
if (i_height < windowMinSize.height) if (i_height < windowMinSize.height)
i_height = windowMinSize.height; i_height = windowMinSize.height;
// is needed in the case we do not an actual resize
[sys->glView performSelectorOnMainThread:@selector(reshapeView:) withObject:nil waitUntilDone:NO];
if( i_height != glViewFrame.size.height || i_width != glViewFrame.size.width ) if( i_height != glViewFrame.size.height || i_width != glViewFrame.size.width )
{ {
new_frame.size.width = windowFrame.size.width - glViewFrame.size.width + i_width; new_frame.size.width = windowFrame.size.width - glViewFrame.size.width + i_width;
......
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