skins2: ensure the new SubX default skins doesn't crash on exit
SubX crashed on both Linux and Windows in a set::erase call (STL) when releasing C++ objects. Swapping two loops solved it. (the second loop was referencing variables released in the first loop). This makes SubX terminate nicely, but doesn't solve all crashes for skins2. (more cleanup to do) (cherry picked from commit f7e0923d)
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