Commit 603b6aa9 authored by Rémi Denis-Courmont's avatar Rémi Denis-Courmont

Do not clear --play-and-pause once it happens

Some people want to seek backward, resume and pause again at end-of-stream.
parent f2b08f6a
......@@ -762,7 +762,6 @@ static void MainLoop( input_thread_t *p_input, bool b_interactive )
val.i_int = PAUSE_S;
Control( p_input, INPUT_CONTROL_SET_STATE, val );
b_pause_after_eof = false;
b_paused = true;
}
else
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment