reintroduce nearbyint, but use the 1001 multiplier. adding 0.5 wasn't...
reintroduce nearbyint, but use the 1001 multiplier. adding 0.5 wasn't transforming 29.97 fps properly, and the earlier nearbyint was a hack for mpeg1/2. the preceding mods were all partially right, partially wrong -- needed to combine the two change concepts.
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