Commit 537817e7 authored by Laurent Aimar's avatar Laurent Aimar

No functionnal changes (opengl).

parent 3ac8796a
......@@ -96,8 +96,8 @@ struct vout_display_opengl_t {
vlc_gl_t *gl;
video_format_t fmt;
const vlc_chroma_description_t *chroma;
int tex_pixel_size;
int tex_width;
int tex_height;
......@@ -127,10 +127,8 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
/* TODO: We use YCbCr on Mac which is Y422, but on OSX it seems to == YUY2. Verify */
#if defined(WORDS_BIGENDIAN) && VLCGL_FORMAT == GL_YCBCR_422_APPLE
fmt->i_chroma = VLC_CODEC_YUYV;
vgl->tex_pixel_size = 2;
#elif defined(GL_YCBCR_422_APPLE) && (VLCGL_FORMAT == GL_YCBCR_422_APPLE)
fmt->i_chroma = VLC_CODEC_UYVY;
vgl->tex_pixel_size = 2;
#elif VLCGL_FORMAT == GL_RGB
# if VLCGL_TYPE == GL_UNSIGNED_BYTE
fmt->i_chroma = VLC_CODEC_RGB24;
......@@ -143,7 +141,6 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
fmt->i_gmask = 0x0000ff00;
fmt->i_bmask = 0x00ff0000;
# endif
vgl->tex_pixel_size = 3;
# else
fmt->i_chroma = VLC_CODEC_RGB16;
# if defined(WORDS_BIGENDIAN)
......@@ -155,7 +152,6 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
fmt->i_gmask = 0x07e0;
fmt->i_bmask = 0x001f;
# endif
vgl->tex_pixel_size = 2;
# endif
#else
fmt->i_chroma = VLC_CODEC_RGB32;
......@@ -168,10 +164,10 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
fmt->i_gmask = 0x0000ff00;
fmt->i_bmask = 0x00ff0000;
# endif
vgl->tex_pixel_size = 4;
#endif
vgl->fmt = *fmt;
vgl->chroma = vlc_fourcc_GetChromaDescription(vgl->fmt.i_chroma);
/* */
for (int i = 0; i < VLCGL_TEXTURE_COUNT; i++) {
......@@ -340,7 +336,7 @@ picture_pool_t *vout_display_opengl_GetPool(vout_display_opengl_t *vgl)
for (i = 0; i < VLCGL_TEXTURE_COUNT; i++) {
/* TODO memalign would be way better */
vgl->buffer[i] = malloc(vgl->tex_width * vgl->tex_height * vgl->tex_pixel_size);
vgl->buffer[i] = malloc(vgl->tex_width * vgl->tex_height * vgl->chroma->pixel_size);
if (!vgl->buffer[i])
break;
......@@ -355,7 +351,7 @@ picture_pool_t *vout_display_opengl_GetPool(vout_display_opengl_t *vgl)
}
#endif
rsc.p[0].p_pixels = vgl->buffer[i];
rsc.p[0].i_pitch = vgl->fmt.i_width * vgl->tex_pixel_size;
rsc.p[0].i_pitch = vgl->fmt.i_width * vgl->chroma->pixel_size;
rsc.p[0].i_lines = vgl->fmt.i_height;
picture[i] = picture_NewFromResource(&vgl->fmt, &rsc);
......
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