#define COLOR_LONGTEXT N_("The color of overlay text. 1 byte for each color, "\
"hexadecimal. #000000 = all colors off, 0xFF0000 = just Red, " \
"0xFFFFFF = all color on [White]" )
#define FONTSIZER_TEXT N_("Font size")
#define FONTSIZER_LONGTEXT N_("The size of the fonts used by the osd module" )
#define FONTSIZE_LONGTEXT N_("This is the default size of the fonts " \
"that will be rendered on the video. " \
"If set to something different than 0 this option will override the " \
"relative font size. " )
#define OPACITY_TEXT N_("Opacity")
#define OPACITY_LONGTEXT N_("The opacity (inverse of transparency) of the " \
"text that will be rendered on the video. 0 = transparent, " \
"255 = totally opaque. " )
#define COLOR_TEXT N_("Text default color")
#define COLOR_LONGTEXT N_("The color of the text that will be rendered on "\
"the video. This must be an hexadecimal (like HTML colors). The first two "\ "chars are for red, then green, then blue. #000000 = black, #FF0000 = red,"\ " #00FF00 = green, #FFFF00 = yellow (red + green), #FFFFFF = white" )
#define FONTSIZER_TEXT N_("Relative font size")
#define FONTSIZER_LONGTEXT N_("This is the relative default size of the " \
"fonts that will be rendered on the video. If absolute font size is set, "\