Commit 2515960d authored by Rafaël Carré's avatar Rafaël Carré

audioqueue: don't avoid impossible case

Play() should always be fed with valid block_t *
parent 9b0916a5
...@@ -156,7 +156,6 @@ static void Stop (audio_output_t *p_aout) ...@@ -156,7 +156,6 @@ static void Stop (audio_output_t *p_aout)
static void Play (audio_output_t *p_aout, block_t *p_block) static void Play (audio_output_t *p_aout, block_t *p_block)
{ {
if (p_block != NULL) {
AudioQueueBufferRef inBuffer = NULL; AudioQueueBufferRef inBuffer = NULL;
OSStatus status; OSStatus status;
...@@ -174,7 +173,6 @@ static void Play (audio_output_t *p_aout, block_t *p_block) ...@@ -174,7 +173,6 @@ static void Play (audio_output_t *p_aout, block_t *p_block)
status = AudioQueueEnqueueBuffer(p_aout->sys->audioQueue, inBuffer, 0, NULL); status = AudioQueueEnqueueBuffer(p_aout->sys->audioQueue, inBuffer, 0, NULL);
if (status != noErr) if (status != noErr)
msg_Err(p_aout, "enqueuing buffer failed (%li)", status); msg_Err(p_aout, "enqueuing buffer failed (%li)", status);
}
} }
void AudioQueueCallback(void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) { void AudioQueueCallback(void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {
......
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