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videolan
vlc
Commits
0fcc9cfb
Commit
0fcc9cfb
authored
Dec 24, 2012
by
Felix Paul Kühne
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auhal: reduce noise when flushing the buffer and play silence in case it is empty
parent
aa73cad3
Changes
1
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14 additions
and
9 deletions
+14
-9
modules/audio_output/auhal.c
modules/audio_output/auhal.c
+14
-9
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modules/audio_output/auhal.c
View file @
0fcc9cfb
...
...
@@ -57,7 +57,7 @@
#define BUFSIZE (FRAMESIZE * 8) * 8
#define AOUT_VAR_SPDIF_FLAG 0xf00000
#define kBufferLength BUFSIZE
#define kBufferLength BUFSIZE
* 4
#define AOUT_VOLUME_DEFAULT 256
#define AOUT_VOLUME_MAX 512
...
...
@@ -1253,8 +1253,8 @@ static void PauseAnalog (audio_output_t *p_aout, bool pause, mtime_t date)
static
void
FlushAnalog
(
audio_output_t
*
p_aout
,
bool
wait
)
{
/*
we just flush the device, no need to flush the circular buffer, since this will lead to noise only
*/
AudioUnitReset
(
p_aout
->
sys
->
au_unit
,
kAudioUnitScope_Global
,
0
);
/*
flush circular buffer
*/
TPCircularBufferClear
(
&
p_aout
->
sys
->
circular_buffer
);
}
static
int
TimeGet
(
audio_output_t
*
p_aout
,
mtime_t
*
delay
)
...
...
@@ -1280,7 +1280,6 @@ static OSStatus RenderCallbackAnalog(vlc_object_t *p_obj,
VLC_UNUSED
(
ioActionFlags
);
VLC_UNUSED
(
inTimeStamp
);
VLC_UNUSED
(
inBusNumber
);
VLC_UNUSED
(
inNumberFrames
);
audio_output_t
*
p_aout
=
(
audio_output_t
*
)
p_obj
;
struct
aout_sys_t
*
p_sys
=
p_aout
->
sys
;
...
...
@@ -1293,11 +1292,17 @@ static OSStatus RenderCallbackAnalog(vlc_object_t *p_obj,
Float32
*
buffer
=
TPCircularBufferTail
(
&
p_sys
->
circular_buffer
,
&
availableBytes
);
/* check if we have enough data */
if
(
!
availableBytes
)
return
noErr
;
memcpy
(
targetBuffer
,
buffer
,
__MIN
(
bytesToCopy
,
availableBytes
));
TPCircularBufferConsume
(
&
p_sys
->
circular_buffer
,
__MIN
(
bytesToCopy
,
availableBytes
));
if
(
!
availableBytes
)
{
/* return an empty buffer so silence is played until we have data */
for
(
UInt32
j
=
0
;
j
<
inNumberFrames
;
j
++
)
targetBuffer
[
j
]
=
0
.;
msg_Warn
(
p_aout
,
"no data, playing silence"
);
}
else
{
msg_Warn
(
p_aout
,
"playing %i bytes"
,
availableBytes
);
memcpy
(
targetBuffer
,
buffer
,
__MIN
(
bytesToCopy
,
availableBytes
));
TPCircularBufferConsume
(
&
p_sys
->
circular_buffer
,
__MIN
(
bytesToCopy
,
availableBytes
));
VLC_UNUSED
(
inNumberFrames
);
}
return
noErr
;
}
...
...
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