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videolan
vlc
Commits
0fb4941e
Commit
0fb4941e
authored
Nov 22, 2009
by
JP Dinger
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Skins2: Reduce another macro to bare minimum and helper fuction.
parent
f500f796
Changes
2
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2 changed files
with
18 additions
and
13 deletions
+18
-13
modules/gui/skins2/parser/builder.cpp
modules/gui/skins2/parser/builder.cpp
+14
-13
modules/gui/skins2/parser/builder.hpp
modules/gui/skins2/parser/builder.hpp
+4
-0
No files found.
modules/gui/skins2/parser/builder.cpp
View file @
0fb4941e
...
...
@@ -75,24 +75,23 @@ CmdGeneric *Builder::parseAction( const string &rAction )
return
Interpreter
::
instance
(
getIntf
()
)
->
parseAction
(
rAction
,
m_pTheme
);
}
// Useful macro
#define ADD_OBJECTS( type ) \
list<BuilderData::type>::const_iterator it##type; \
for( it##type = m_rData.m_list##type.begin(); \
it##type != m_rData.m_list##type.end(); it##type++ ) \
{ \
add##type( *it##type ); \
}
template
<
class
T
>
inline
void
Builder
::
add_objects
(
const
std
::
list
<
T
>
&
list
,
void
(
Builder
::*
addfn
)(
const
T
&
))
{
typename
std
::
list
<
T
>::
const_iterator
i
;
for
(
i
=
list
.
begin
();
i
!=
list
.
end
();
++
i
)
(
this
->*
addfn
)(
*
i
);
}
Theme
*
Builder
::
build
()
{
m_pTheme
=
new
Theme
(
getIntf
()
);
#define ADD_OBJECTS( type ) \
add_objects(m_rData.m_list##type,&Builder::add##type)
m_pTheme
=
new
(
std
::
nothrow
)
Theme
(
getIntf
()
);
if
(
m_pTheme
==
NULL
)
{
return
NULL
;
}
// Create everything from the data in the XML
ADD_OBJECTS
(
Theme
);
...
...
@@ -123,6 +122,8 @@ Theme *Builder::build()
ADD_OBJECTS
(
MenuSeparator
);
return
m_pTheme
;
#undef ADD_OBJECTS
}
...
...
modules/gui/skins2/parser/builder.hpp
View file @
0fb4941e
...
...
@@ -91,6 +91,10 @@ private:
void
addTree
(
const
BuilderData
::
Tree
&
rData
);
void
addVideo
(
const
BuilderData
::
Video
&
rData
);
/// Helper for build(); gluing BuilderData::list<T>s to addType(T&)
template
<
class
T
>
void
add_objects
(
const
std
::
list
<
T
>
&
list
,
void
(
Builder
::*
addfn
)(
const
T
&
));
/// Compute the position of a control
const
Position
makePosition
(
const
string
&
rLeftTop
,
const
string
&
rRightBottom
,
...
...
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