Commit 039cdf37 authored by Stéphane Borel's avatar Stéphane Borel

The loop in lpcm decoder DecodeFrame() could not exit after b_die

in some case
parent 7076def3
......@@ -2,7 +2,7 @@
* lpcm_adec.c: lpcm decoder thread
*****************************************************************************
* Copyright (C) 1999-2001 VideoLAN
* $Id: lpcm_adec.c,v 1.17 2002/06/01 18:04:49 sam Exp $
* $Id: lpcm_adec.c,v 1.18 2002/07/17 21:24:06 stef Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Henri Fallon <henri@videolan.org>
......@@ -155,9 +155,9 @@ static int InitThread (lpcmdec_thread_t * p_lpcmdec)
*****************************************************************************/
void DecodeFrame( lpcmdec_thread_t * p_lpcmdec )
{
byte_t * buffer,p_temp[LPCMDEC_FRAME_SIZE];
int i_loop;
byte_t byte1, byte2;
byte_t * buffer,p_temp[LPCMDEC_FRAME_SIZE];
vlc_bool_t b_sync;
int i_loop;
CurrentPTS( &p_lpcmdec->bit_stream,
&p_lpcmdec->p_aout_fifo->date[p_lpcmdec->p_aout_fifo->i_end_frame],
......@@ -172,6 +172,7 @@ void DecodeFrame( lpcmdec_thread_t * p_lpcmdec )
(p_lpcmdec->p_aout_fifo->i_end_frame * LPCMDEC_FRAME_SIZE);
RemoveBits32(&p_lpcmdec->bit_stream);
#if 0
byte1 = GetBits(&p_lpcmdec->bit_stream, 8) ;
byte2 = GetBits(&p_lpcmdec->bit_stream, 8) ;
......@@ -185,9 +186,22 @@ void DecodeFrame( lpcmdec_thread_t * p_lpcmdec )
byte1 = byte2;
byte2 = GetBits(&p_lpcmdec->bit_stream, 8);
}
#else
b_sync = 0;
while( ( !p_lpcmdec->p_fifo->b_die ) &&
( !p_lpcmdec->p_fifo->b_error ) &&
( !b_sync ) )
{
while( ( !p_lpcmdec->p_fifo->b_die ) &&
( !p_lpcmdec->p_fifo->b_error ) &&
( GetBits( &p_lpcmdec->bit_stream, 8 ) != 0x01 ) );
b_sync = ( ShowBits( &p_lpcmdec->bit_stream, 8 ) == 0x80 );
}
RemoveBits( &p_lpcmdec->bit_stream, 8 );
#endif
GetChunk( &p_lpcmdec->bit_stream, p_temp, LPCMDEC_FRAME_SIZE);
if( p_lpcmdec->p_fifo->b_die ) return;
if( p_lpcmdec->p_fifo->b_die || p_lpcmdec->p_fifo->b_error ) return;
for( i_loop = 0; i_loop < LPCMDEC_FRAME_SIZE/2; i_loop++ )
{
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment