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Erwan Tulou authored
Till now, these two parameters only had a meaning for geographical positioning. As explained at http://forum.videolan.org/viewtopic.php?f=26&t=111572, extending xoffset and yoffset for the general case would help a lot skin developpers easily position an object of unknown size around a given point : for instance, x="50%" xoffset="-50%" would center an object horizontally. x="100%" xoffset="-100%" would set an object to the East This patch doesn't modify the existing behaviour. It just implements a new feature for the case where it was a silent no op. x,y, width, height percentages are computed against the parent container xoffset and yoffset percentages are computed against the current object TODO: this approach could be generalized to all objects (need to extend the dtd)
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