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Rémi Denis-Courmont authored
The "run-time" parameter was measured in terms of how long the input thread had actually been playing, i.e. the real time since the thread was created minus the real time spent in paused state. This is a bit odd. It does not make much sense when transcoding, and also seems rather counter-intuitive when playing a non-nominal rate. This patch changes the run-time variable to match the demuxer time, as does the start-time and the stop-time.
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