Commit e24ee41b authored by Rémi Denis-Courmont's avatar Rémi Denis-Courmont

playlist_ItemFindFromInputAndRoot: use pointer rather than ID

parent df4999e3
......@@ -64,7 +64,7 @@ static void input_item_subitem_added( const vlc_event_t * p_event,
* listening using the onelevel and the category representent
* (Because of the playlist design) */
p_child_in_category = playlist_ItemFindFromInputAndRoot(
p_playlist, p_child->i_id,
p_playlist, p_child,
p_playlist->p_root_category,
false /* Only non-node */ );
......@@ -72,7 +72,7 @@ static void input_item_subitem_added( const vlc_event_t * p_event,
{
/* Then, transform to a node if needed */
p_item_in_category = playlist_ItemFindFromInputAndRoot(
p_playlist, p_parent->i_id,
p_playlist, p_parent,
p_playlist->p_root_category,
false /* Only non-node */ );
if( !p_item_in_category )
......@@ -580,14 +580,14 @@ static playlist_item_t *ItemToNode( playlist_t *p_playlist,
/** \todo First look if we don't already have it */
p_item_in_category = playlist_ItemFindFromInputAndRoot(
p_playlist, p_item->p_input->i_id,
p_playlist, p_item->p_input,
p_playlist->p_root_category,
true );
if( p_item_in_category )
{
playlist_item_t *p_item_in_one = playlist_ItemFindFromInputAndRoot(
p_playlist, p_item->p_input->i_id,
p_playlist, p_item->p_input,
p_playlist->p_root_onelevel,
true );
assert( p_item_in_one );
......@@ -641,13 +641,13 @@ static playlist_item_t *ItemToNode( playlist_t *p_playlist,
* Find an item within a root, given its input id.
*
* \param p_playlist the playlist object
* \param i_input_id id of the input
* \param p_item the input item
* \param p_root root playlist item
* \param b_items_only TRUE if we want the item himself
* \return the first found item, or NULL if not found
*/
playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist,
int i_input_id,
input_item_t *p_item,
playlist_item_t *p_root,
bool b_items_only )
{
......@@ -655,14 +655,14 @@ playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist,
for( i = 0 ; i< p_root->i_children ; i++ )
{
if( ( b_items_only ? p_root->pp_children[i]->i_children == -1 : 1 ) &&
p_root->pp_children[i]->p_input->i_id == i_input_id )
p_root->pp_children[i]->p_input == p_item )
{
return p_root->pp_children[i];
}
else if( p_root->pp_children[i]->i_children >= 0 )
{
playlist_item_t *p_search =
playlist_ItemFindFromInputAndRoot( p_playlist, i_input_id,
playlist_ItemFindFromInputAndRoot( p_playlist, p_item,
p_root->pp_children[i],
b_items_only );
if( p_search ) return p_search;
......@@ -731,11 +731,11 @@ int playlist_TreeMove( playlist_t * p_playlist, playlist_item_t *p_item,
playlist_item_t *p_node_onelevel;
playlist_item_t *p_item_onelevel;
p_node_onelevel = playlist_ItemFindFromInputAndRoot( p_playlist,
p_node->p_input->i_id,
p_node->p_input,
p_playlist->p_root_onelevel,
false );
p_item_onelevel = playlist_ItemFindFromInputAndRoot( p_playlist,
p_item->p_input->i_id,
p_item->p_input,
p_playlist->p_root_onelevel,
false );
if( p_node_onelevel && p_item_onelevel )
......@@ -745,11 +745,11 @@ int playlist_TreeMove( playlist_t * p_playlist, playlist_item_t *p_item,
playlist_item_t *p_node_category;
playlist_item_t *p_item_category;
p_node_category = playlist_ItemFindFromInputAndRoot( p_playlist,
p_node->p_input->i_id,
p_node->p_input,
p_playlist->p_root_category,
false );
p_item_category = playlist_ItemFindFromInputAndRoot( p_playlist,
p_item->p_input->i_id,
p_item->p_input,
p_playlist->p_root_category,
false );
if( p_node_category && p_item_category )
......
......@@ -135,8 +135,8 @@ playlist_item_t * playlist_NodeAddInput( playlist_t *, input_item_t *,
/* Tree walking */
playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist,
int i_input_id, playlist_item_t *p_root,
bool );
input_item_t *p_input, playlist_item_t *p_root,
bool );
int playlist_DeleteFromInputInParent( playlist_t *, input_item_t *,
playlist_item_t *, bool );
......
......@@ -213,7 +213,7 @@ static void playlist_sd_item_removed( const vlc_event_t * p_event, void * user_d
* XXX: Why don't we have a function to ensure that in the playlist code ? */
playlist_Lock( p_parent->p_playlist );
p_pl_item = playlist_ItemFindFromInputAndRoot( p_parent->p_playlist,
p_input->i_id, p_parent, false );
p_input, p_parent, false );
if( p_pl_item && p_pl_item->i_children > -1 )
playlist_NodeDelete( p_parent->p_playlist, p_pl_item, true, false );
......
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