* Win32 compilation fixes (mingw includes dirent) * configure now checks for ddraw.h and not directx.h * vout_directx doesn't include directx.h anymore (this file isn't part of the directx sdk) * moved all the stuff from aout_waveout.c directly into waveout.c (I don't know what I was thinking about when I created these two files ;-) * until we fix the audio buffer underrun problem, waveout will be the default audio output on win32 (instead of directx).
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