Commit dbbe0df4 authored by Felix Paul Kühne's avatar Felix Paul Kühne

macosx: updated ub script for the really fat binary

parent d5326a15
#!/bin/bash #!/bin/bash
# This script allows you to create a Universal Binary of VLC.app. It requires # This script allows you to create a Universal Binary of VLC.app. It requires
# pre-compiled binaries for Intel- and PowerPC-based Macs; no sources. # pre-compiled binaries for Intel-, Intel64- and PowerPC-based Macs; no sources.
# Exotic sub-platforms aka x86_64 or even ppc64 are not supported right now. # PPC64 is not supported right now, but could be added with little effort.
# Using different OS X SDKs for both platforms is absolutely fine of course. # Using different OS X SDKs for both platforms is absolutely fine of course.
# All you need to do is CHANGE THE ROOTS and READ THE COMMENTS. # All you need to do is CHANGE THE ROOTS and READ THE COMMENTS.
# Happy releasing! # Happy releasing!
# INTELROOT == path to VLC.app compiled on an Intel-based Mac (e.g. jones). # INTELROOT == path to VLC.app compiled on an Intel-based Mac (e.g. jones).
# INTEL64ROOT == path to VLC.app compiled in 64bit mode (e.g. on jones with -m64).
INTELROOT=/Applications/VLC.app INTELROOT=/Applications/VLC.app
INTEL64ROOT=/Users/fpk/VLC-release.app
# PPCROOT == path to VLC.app compiled on a PowerPC-based Mac (e.g. veda). # PPCROOT == path to VLC.app compiled on a PowerPC-based Mac (e.g. veda).
PPCROOT=/Volumes/vlc-0.9.0-test3/VLC.app PPCROOT=/Volumes/vlc-1.0.2/VLC.app
# Note that these 2 roots only require read-access and won't be changed at all. # Note that these roots only require read-access and won't be changed at all.
# UBROOT == path to a VLC.app bundle which will contain the Universal Binary. # UBROOT == path to a VLC.app bundle which will contain the Universal Binary.
# Note that you should empty the following folders: lib, modules # Note that you should empty the following folders: lib, modules
# and remove the VLC binary in MacOS (just for sanity reasons) # and remove the VLC binary in MacOS
UBROOT=/Users/fpk/VLC-release.app UBROOT=/Users/fpk/VLC.app
for i in `ls $INTELROOT/Contents/MacOS/lib/` for i in `ls $INTELROOT/Contents/MacOS/lib/`
do do
echo $i echo $i
lipo $INTELROOT/Contents/MacOS/lib/$i $PPCROOT/Contents/MacOS/lib/$i -create -output $UBROOT/Contents/MacOS/lib/$i lipo $INTELROOT/Contents/MacOS/lib/$i $INTEL64ROOT/Contents/MacOS/lib/$i $PPCROOT/Contents/MacOS/lib/$i -create -output $UBROOT/Contents/MacOS/lib/$i
done done
for i in `ls $INTELROOT/Contents/MacOS/modules/` for i in `ls $INTELROOT/Contents/MacOS/modules/`
do do
echo $i echo $i
lipo $INTELROOT/Contents/MacOS/modules/$i $PPCROOT/Contents/MacOS/modules/$i -create -output $UBROOT/Contents/MacOS/modules/$i lipo $INTELROOT/Contents/MacOS/modules/$i $INTEL64ROOT/Contents/MacOS/modules/$i $PPCROOT/Contents/MacOS/modules/$i -create -output $UBROOT/Contents/MacOS/modules/$i
done done
lipo $INTELROOT/Contents/MacOS/VLC $PPCROOT/Contents/MacOS/VLC -create -output $UBROOT/Contents/MacOS/VLC lipo $INTELROOT/Contents/MacOS/VLC $INTEL64ROOT/Contents/MacOS/VLC $PPCROOT/Contents/MacOS/VLC -create -output $UBROOT/Contents/MacOS/VLC
# The following fixes modules, which aren't available on all platforms
lipo $INTELROOT/Contents/MacOS/lib/libSDL_image.0.dylib $PPCROOT/Contents/MacOS/lib/libSDL_image.0.dylib -create -output $UBROOT/Contents/MacOS/lib/libSDL_image.0.dylib
lipo $INTELROOT/Contents/MacOS/lib/libSDL-1.3.0.dylib $PPCROOT/Contents/MacOS/lib/libSDL-1.3.0.dylib -create -output $UBROOT/Contents/MacOS/lib/libSDL-1.3.0.dylib
lipo $INTELROOT/Contents/MacOS/lib/libjpeg.7.dylib $PPCROOT/Contents/MacOS/lib/libjpeg.7.dylib -create -output $UBROOT/Contents/MacOS/lib/libjpeg.7.dylib
lipo $INTELROOT/Contents/MacOS/lib/libtiff.3.dylib $PPCROOT/Contents/MacOS/lib/libtiff.3.dylib -create -output $UBROOT/Contents/MacOS/lib/libtiff.3.dylib
lipo $INTELROOT/Contents/MacOS/modules/libsdl_image_plugin.dylib $PPCROOT/Contents/MacOS/modules/libsdl_image_plugin.dylib -create -output $UBROOT/Contents/MacOS/modules/libsdl_image_plugin.dylib
lipo $INTELROOT/Contents/MacOS/modules/libquartztext_plugin.dylib $PPCROOT/Contents/MacOS/modules/libquartztext_plugin.dylib -create -output $UBROOT/Contents/MacOS/modules/libquartztext_plugin.dylib
lipo $INTELROOT/Contents/MacOS/modules/libgoom_plugin.dylib $PPCROOT/Contents/MacOS/modules/libgoom_plugin.dylib -create -output $UBROOT/Contents/MacOS/modules/libgoom_plugin.dylib
cp $INTELROOT/Contents/MacOS/modules/*mmx* $UBROOT/Contents/MacOS/modules/ cp $INTELROOT/Contents/MacOS/modules/*mmx* $UBROOT/Contents/MacOS/modules/
cp $INTELROOT/Contents/MacOS/modules/*sse* $UBROOT/Contents/MacOS/modules/ cp $INTELROOT/Contents/MacOS/modules/*sse* $UBROOT/Contents/MacOS/modules/
cp $INTELROOT/Contents/MacOS/modules/*3dn* $UBROOT/Contents/MacOS/modules/ cp $INTELROOT/Contents/MacOS/modules/*3dn* $UBROOT/Contents/MacOS/modules/
cp $PPCROOT/Contents/MacOS/modules/*altivec* $UBROOT/Contents/MacOS/modules/ cp $PPCROOT/Contents/MacOS/modules/*altivec* $UBROOT/Contents/MacOS/modules/
cp $PPCROOT/Contents/MacOS/lib/libvlc.dylib $UBROOT/Contents/MacOS/lib/
cp $PPCROOT/Contents/MacOS/lib/libvlccore.dylib $UBROOT/Contents/MacOS/lib/
# Now, you need to copy the resulting UBROOT folder into VLC's build directory # Now, you need to copy the resulting UBROOT bundle into VLC's build directory
# and make sure it is actually named "VLC-release.app". # and make sure it is named "VLC-release.app".
# Afterwards, run 'make package-macosx' and follow release_howto.txt in /doc # Afterwards, run 'make package-macosx' and follow release_howto.txt in /doc
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