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videolan
vlc-gpu
Commits
da38b336
Commit
da38b336
authored
Jul 12, 2004
by
Clément Stenac
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Added a very trivial volume normalizer
parent
f8c95ffa
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2
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-0
modules/audio_filter/Modules.am
modules/audio_filter/Modules.am
+1
-0
modules/audio_filter/normvol.c
modules/audio_filter/normvol.c
+240
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modules/audio_filter/Modules.am
View file @
da38b336
SOURCES_equalizer = equalizer.c
SOURCES_normvol = normvol.c
modules/audio_filter/normvol.c
0 → 100644
View file @
da38b336
/*****************************************************************************
* normvol.c : volume normalizer
*****************************************************************************
* Copyright (C) 2001 VideoLAN
* $Id: equalizer.c,v 1.21 2003/07/31 23:44:49 zorglub Exp $
*
* Authors: Clment Stenac <zorglub@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*
* TODO:
*
* We should detect fast power increases and react faster to these
* This way, we can increase the buffer size to get a more stable filter */
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <stdlib.h>
/* malloc(), free() */
#include <string.h>
#include <errno.h>
/* ENOMEM */
#include <stdio.h>
#include <ctype.h>
#include <signal.h>
#include <math.h>
#include <vlc/vlc.h>
#include <vlc/aout.h>
#include <aout_internal.h>
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static
int
Open
(
vlc_object_t
*
);
static
void
Close
(
vlc_object_t
*
);
static
void
DoWork
(
aout_instance_t
*
,
aout_filter_t
*
,
aout_buffer_t
*
,
aout_buffer_t
*
);
struct
aout_filter_sys_t
{
int
i_nb
;
float
*
p_last
;
float
f_max
;
};
/*****************************************************************************
* Module descriptor
*****************************************************************************/
#define BUFF_TEXT N_("Number of audio buffers" )
#define BUFF_LONGTEXT N_("This is the number of audio buffers on which the " \
"power measurement is made. A higher number of buffers will " \
"increase the response time of the filter to a high " \
"power but will make it less sensitive to short variations " )
#define LEVEL_TEXT N_("Max level" )
#define LEVEL_LONGTEXT N_("If the average power over the last N buffers " \
"is higher than this value, the volume will be normalized." \
"This value is a positive floating point number. A value " \
"between 0.5 and 10 seems sensible." )
vlc_module_begin
();
set_description
(
_
(
"Volume normalizer"
)
);
add_shortcut
(
"volnorm"
);
add_integer
(
"norm-buff-size"
,
20
,
NULL
,
BUFF_TEXT
,
BUFF_LONGTEXT
,
VLC_TRUE
);
add_float
(
"norm-max-level"
,
2
.
0
,
NULL
,
"pouet"
,
"pouetpouet"
,
VLC_TRUE
);
set_capability
(
"audio filter"
,
0
);
set_callbacks
(
Open
,
Close
);
vlc_module_end
();
/*****************************************************************************
* Open: initialize and create stuff
*****************************************************************************/
static
int
Open
(
vlc_object_t
*
p_this
)
{
aout_filter_t
*
p_filter
=
(
aout_filter_t
*
)
p_this
;
struct
aout_filter_sys_t
*
p_sys
=
p_filter
->
p_sys
=
malloc
(
sizeof
(
struct
aout_filter_sys_t
)
);
if
(
p_filter
->
input
.
i_format
!=
VLC_FOURCC
(
'f'
,
'l'
,
'3'
,
'2'
)
||
p_filter
->
output
.
i_format
!=
VLC_FOURCC
(
'f'
,
'l'
,
'3'
,
'2'
)
)
{
msg_Warn
(
p_filter
,
"Bad input or output format"
);
return
VLC_EGENERIC
;
}
if
(
!
AOUT_FMTS_SIMILAR
(
&
p_filter
->
input
,
&
p_filter
->
output
)
)
{
msg_Warn
(
p_filter
,
"input and output formats are not similar"
);
return
VLC_EGENERIC
;
}
p_filter
->
pf_do_work
=
DoWork
;
p_filter
->
b_in_place
=
VLC_TRUE
;
int
i_channels
=
aout_FormatNbChannels
(
&
p_filter
->
input
);
p_sys
->
i_nb
=
var_CreateGetInteger
(
p_filter
->
p_parent
,
"norm-buff-size"
);
p_sys
->
f_max
=
var_CreateGetFloat
(
p_filter
->
p_parent
,
"norm-max-level"
);
if
(
p_sys
->
f_max
<=
0
)
{
p_sys
->
f_max
=
0
.
01
;
}
/* We need to store (nb_buffers+1)*nb_channels floats */
p_sys
->
p_last
=
malloc
(
sizeof
(
float
)
*
(
i_channels
)
*
(
p_filter
->
p_sys
->
i_nb
+
2
)
);
memset
(
p_sys
->
p_last
,
0
,
sizeof
(
float
)
*
(
i_channels
)
*
(
p_filter
->
p_sys
->
i_nb
+
2
)
);
return
VLC_SUCCESS
;
}
/*****************************************************************************
* DoWork : normalizes and sends a buffer
*****************************************************************************/
static
void
DoWork
(
aout_instance_t
*
p_aout
,
aout_filter_t
*
p_filter
,
aout_buffer_t
*
p_in_buf
,
aout_buffer_t
*
p_out_buf
)
{
float
*
pf_sum
;
float
*
pf_gain
;
float
f_average
=
0
;
int
i
,
i_chan
;
int
i_samples
=
p_in_buf
->
i_nb_samples
;
int
i_channels
=
aout_FormatNbChannels
(
&
p_filter
->
input
);
float
*
p_out
=
(
float
*
)
p_out_buf
->
p_buffer
;
float
*
p_in
=
(
float
*
)
p_in_buf
->
p_buffer
;
struct
aout_filter_sys_t
*
p_sys
=
p_filter
->
p_sys
;
pf_sum
=
(
float
*
)
malloc
(
sizeof
(
float
)
*
i_channels
);
memset
(
pf_sum
,
0
,
sizeof
(
float
)
*
i_channels
);
pf_gain
=
(
float
*
)
malloc
(
sizeof
(
float
)
*
i_channels
);
p_out_buf
->
i_nb_samples
=
p_in_buf
->
i_nb_samples
;
p_out_buf
->
i_nb_bytes
=
p_in_buf
->
i_nb_bytes
;
/* Calculate the average power level on this buffer */
for
(
i
=
0
;
i
<
i_samples
;
i
++
)
{
for
(
i_chan
=
0
;
i_chan
<
i_channels
;
i_chan
++
)
{
float
f_sample
=
p_in
[
i_chan
];
float
f_square
=
pow
(
f_sample
,
2
);
pf_sum
[
i_chan
]
+=
f_square
;
}
p_in
+=
i_channels
;
}
/* sum now contains for each channel the sigma(value) */
for
(
i_chan
=
0
;
i_chan
<
i_channels
;
i_chan
++
)
{
/* Shift our lastbuff */
memmove
(
&
p_sys
->
p_last
[
i_chan
*
p_sys
->
i_nb
],
&
p_sys
->
p_last
[
i_chan
*
p_sys
->
i_nb
+
1
],
(
p_sys
->
i_nb
-
1
)
*
sizeof
(
float
)
);
/* Insert the new average : sqrt(sigma(value)) */
p_sys
->
p_last
[
i_chan
*
p_sys
->
i_nb
+
p_sys
->
i_nb
-
1
]
=
sqrt
(
pf_sum
[
i_chan
]
);
pf_sum
[
i_chan
]
=
0
;
/* Get the average power on the lastbuff */
f_average
=
0
;
for
(
i
=
0
;
i
<
p_sys
->
i_nb
;
i
++
)
{
f_average
+=
p_sys
->
p_last
[
i_chan
*
p_sys
->
i_nb
+
i
];
}
f_average
=
f_average
/
p_sys
->
i_nb
;
/* Seuil arbitraire */
p_sys
->
f_max
=
var_GetFloat
(
p_aout
,
"norm-max-level"
);
// fprintf(stderr,"Average %f, max %f\n", f_average, p_sys->f_max );
if
(
f_average
>
p_sys
->
f_max
)
{
pf_gain
[
i_chan
]
=
f_average
/
p_sys
->
f_max
;
}
else
{
pf_gain
[
i_chan
]
=
1
;
}
}
/* Apply gain */
for
(
i
=
0
;
i
<
i_samples
;
i
++
)
{
for
(
i_chan
=
0
;
i_chan
<
i_channels
;
i_chan
++
)
{
p_out
[
i_chan
]
/=
pf_gain
[
i_chan
];
}
p_out
+=
i_channels
;
}
free
(
pf_sum
);
free
(
pf_gain
);
return
;
}
/**********************************************************************
* Close
**********************************************************************/
static
void
Close
(
vlc_object_t
*
p_this
)
{
aout_filter_t
*
p_filter
=
(
aout_filter_t
*
)
p_this
;
struct
aout_filter_sys_t
*
p_sys
=
p_filter
->
p_sys
;
if
(
p_sys
)
{
if
(
p_sys
->
p_last
)
{
free
(
p_sys
->
p_last
);
}
free
(
p_sys
);
}
}
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