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videolan
vlc-gpu
Commits
d2ce7fe9
Commit
d2ce7fe9
authored
Dec 23, 2008
by
Laurent Aimar
Browse files
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Plain Diff
Simplify a bit main playlist loop.
parent
baae4f74
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
16 additions
and
124 deletions
+16
-124
src/playlist/engine.c
src/playlist/engine.c
+13
-104
src/playlist/playlist_internal.h
src/playlist/playlist_internal.h
+0
-5
src/playlist/thread.c
src/playlist/thread.c
+3
-15
No files found.
src/playlist/engine.c
View file @
d2ce7fe9
...
...
@@ -86,9 +86,6 @@ playlist_t * playlist_Create( vlc_object_t *p_parent )
pl_priv
(
p_playlist
)
->
i_last_playlist_id
=
0
;
pl_priv
(
p_playlist
)
->
p_input
=
NULL
;
pl_priv
(
p_playlist
)
->
gc_date
=
0
;
pl_priv
(
p_playlist
)
->
b_cant_sleep
=
false
;
ARRAY_INIT
(
p_playlist
->
items
);
ARRAY_INIT
(
p_playlist
->
all_items
);
ARRAY_INIT
(
pl_priv
(
p_playlist
)
->
items_to_delete
);
...
...
@@ -184,23 +181,6 @@ static void playlist_Destructor( vlc_object_t * p_this )
msg_Err
(
p_this
,
"Destroyed"
);
}
/* Destroy remaining objects */
static
void
ObjectGarbageCollector
(
playlist_t
*
p_playlist
,
bool
b_force
)
{
if
(
!
b_force
)
{
if
(
mdate
()
-
pl_priv
(
p_playlist
)
->
gc_date
<
1000000
)
{
pl_priv
(
p_playlist
)
->
b_cant_sleep
=
true
;
return
;
}
else
if
(
pl_priv
(
p_playlist
)
->
gc_date
==
0
)
return
;
}
pl_priv
(
p_playlist
)
->
b_cant_sleep
=
false
;
}
/* Input Callback */
static
int
InputEvent
(
vlc_object_t
*
p_this
,
char
const
*
psz_cmd
,
vlc_value_t
oldval
,
vlc_value_t
newval
,
void
*
p_data
)
...
...
@@ -214,9 +194,6 @@ static int InputEvent( vlc_object_t *p_this, char const *psz_cmd,
PL_LOCK
;
if
(
newval
.
i_int
==
INPUT_EVENT_ES
)
pl_priv
(
p_playlist
)
->
gc_date
=
mdate
();
vlc_object_signal_unlocked
(
p_playlist
);
PL_UNLOCK
;
...
...
@@ -331,7 +308,6 @@ void set_current_status_node( playlist_t * p_playlist,
*/
void
playlist_MainLoop
(
playlist_t
*
p_playlist
)
{
playlist_item_t
*
p_item
=
NULL
;
bool
b_playexit
=
var_GetBool
(
p_playlist
,
"play-and-exit"
);
PL_ASSERT_LOCKED
;
...
...
@@ -348,23 +324,21 @@ check_input:
/* If there is an input, check that it doesn't need to die. */
if
(
pl_priv
(
p_playlist
)
->
p_input
)
{
if
(
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
!
pl_priv
(
p_playlist
)
->
p_input
->
b_die
)
input_thread_t
*
p_input
=
pl_priv
(
p_playlist
)
->
p_input
;
if
(
pl_priv
(
p_playlist
)
->
request
.
b_request
&&
!
p_input
->
b_die
)
{
PL_DEBUG
(
"incoming request - stopping current input"
);
input_StopThread
(
p
l_priv
(
p_playlist
)
->
p
_input
);
input_StopThread
(
p_input
);
}
/* This input is dead. Remove it ! */
if
(
p
l_priv
(
p_playlist
)
->
p
_input
->
b_dead
)
if
(
p_input
->
b_dead
)
{
int
i_activity
;
input_thread_t
*
p_input
;
sout_instance_t
**
pp_sout
=
&
pl_priv
(
p_playlist
)
->
p_sout
;
PL_DEBUG
(
"dead input"
);
p_input
=
pl_priv
(
p_playlist
)
->
p_input
;
assert
(
*
pp_sout
==
NULL
);
if
(
var_CreateGetBool
(
p_input
,
"sout-keep"
)
)
*
pp_sout
=
input_DetachSout
(
p_input
);
...
...
@@ -372,17 +346,13 @@ check_input:
/* Destroy input */
playlist_release_current_input
(
p_playlist
);
pl_priv
(
p_playlist
)
->
gc_date
=
mdate
();
pl_priv
(
p_playlist
)
->
b_cant_sleep
=
true
;
i_activity
=
var_GetInteger
(
p_playlist
,
"activity"
);
var_SetInteger
(
p_playlist
,
"activity"
,
i_activity
-
DEFAULT_INPUT_ACTIVITY
);
int
i_activity
=
var_GetInteger
(
p_playlist
,
"activity"
);
var_SetInteger
(
p_playlist
,
"activity"
,
i_activity
-
DEFAULT_INPUT_ACTIVITY
);
goto
check_input
;
}
/* This input is dying, let it do */
else
if
(
p
l_priv
(
p_playlist
)
->
p
_input
->
b_die
)
else
if
(
p_input
->
b_die
)
{
PL_DEBUG
(
"dying input"
);
PL_UNLOCK
;
...
...
@@ -391,18 +361,13 @@ check_input:
goto
check_input
;
}
/* This input has finished, ask it to die ! */
else
if
(
pl_priv
(
p_playlist
)
->
p_input
->
b_error
||
pl_priv
(
p_playlist
)
->
p_input
->
b_eof
)
else
if
(
p_input
->
b_error
||
p_input
->
b_eof
)
{
PL_DEBUG
(
"finished input"
);
input_StopThread
(
p
l_priv
(
p_playlist
)
->
p
_input
);
input_StopThread
(
p_input
);
/* No need to wait here, we'll wait in the p_input->b_die case */
goto
check_input
;
}
else
if
(
pl_priv
(
p_playlist
)
->
p_input
->
i_state
!=
INIT_S
)
{
ObjectGarbageCollector
(
p_playlist
,
false
);
}
}
else
{
...
...
@@ -417,7 +382,7 @@ check_input:
if
(
i_status
!=
PLAYLIST_STOPPED
)
{
msg_Dbg
(
p_playlist
,
"starting new item"
);
p_item
=
playlist_NextItem
(
p_playlist
);
p
laylist_item_t
*
p
_item
=
playlist_NextItem
(
p_playlist
);
if
(
p_item
==
NULL
)
{
...
...
@@ -429,7 +394,6 @@ check_input:
msg_Info
(
p_playlist
,
"end of playlist, exiting"
);
vlc_object_kill
(
p_playlist
->
p_libvlc
);
}
ObjectGarbageCollector
(
p_playlist
,
true
);
return
;
}
playlist_PlayItem
(
p_playlist
,
p_item
);
...
...
@@ -438,64 +402,8 @@ check_input:
}
else
{
const
bool
b_gc_forced
=
pl_priv
(
p_playlist
)
->
status
.
i_status
!=
PLAYLIST_STOPPED
;
pl_priv
(
p_playlist
)
->
status
.
i_status
=
PLAYLIST_STOPPED
;
/* Collect garbage */
ObjectGarbageCollector
(
p_playlist
,
b_gc_forced
);
}
}
}
/**
* Last loop
*
* The playlist is dying so do the last loop
* \param p_playlist the playlist object
* \return nothing
*/
void
playlist_LastLoop
(
playlist_t
*
p_playlist
)
{
/* If there is an input, kill it */
while
(
1
)
{
PL_LOCK
;
if
(
pl_priv
(
p_playlist
)
->
p_input
==
NULL
)
{
PL_UNLOCK
;
break
;
}
if
(
pl_priv
(
p_playlist
)
->
p_input
->
b_dead
)
{
/* remove input */
playlist_release_current_input
(
p_playlist
);
/* sout-keep: no need to anything here.
* The last input will destroy its sout, if any, by itself */
PL_UNLOCK
;
continue
;
}
else
if
(
pl_priv
(
p_playlist
)
->
p_input
->
b_die
)
{
/* This input is dying, leave it alone */
;
}
else
if
(
pl_priv
(
p_playlist
)
->
p_input
->
b_error
||
pl_priv
(
p_playlist
)
->
p_input
->
b_eof
)
{
input_StopThread
(
pl_priv
(
p_playlist
)
->
p_input
);
PL_UNLOCK
;
continue
;
}
else
{
pl_priv
(
p_playlist
)
->
p_input
->
b_eof
=
1
;
}
PL_UNLOCK
;
msleep
(
INTF_IDLE_SLEEP
);
}
}
...
...
@@ -540,6 +448,7 @@ static void VariablesInit( playlist_t *p_playlist )
int
playlist_CurrentId
(
playlist_t
*
p_playlist
)
{
return
pl_priv
(
p_playlist
)
->
status
.
p_item
->
i_id
;
}
bool
playlist_IsPlaying
(
playlist_t
*
p_playlist
)
...
...
src/playlist/playlist_internal.h
View file @
d2ce7fe9
...
...
@@ -85,8 +85,6 @@ typedef struct playlist_private_t
bool
b_tree
;
/**< Display as a tree */
bool
b_doing_ml
;
/**< Doing media library stuff get quicker */
bool
b_auto_preparse
;
bool
b_cant_sleep
;
mtime_t
gc_date
;
mtime_t
last_rebuild_date
;
bool
b_reset_currently_playing
;
/** Reset current item array */
int
i_last_playlist_id
;
/**< Last id to an item */
...
...
@@ -112,9 +110,6 @@ playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist,
/* Engine */
void
playlist_MainLoop
(
playlist_t
*
);
void
playlist_LastLoop
(
playlist_t
*
);
void
*
playlist_PreparseLoop
(
void
*
);
void
*
playlist_FetcherLoop
(
void
*
);
void
ResetCurrentlyPlaying
(
playlist_t
*
,
bool
,
playlist_item_t
*
);
...
...
src/playlist/thread.c
View file @
d2ce7fe9
...
...
@@ -143,26 +143,14 @@ static void* RunControlThread ( vlc_object_t *p_this )
/* The playlist lock has been unlocked, so we can't tell if
* someone has killed us in the meantime. Check now. */
if
(
!
vlc_object_alive
(
p_playlist
)
)
if
(
!
vlc_object_alive
(
p_playlist
)
&&
!
pl_priv
(
p_playlist
)
->
p_input
)
break
;
if
(
pl_priv
(
p_playlist
)
->
b_cant_sleep
)
{
/* 100 ms is an acceptable delay for playlist operations */
vlc_object_unlock
(
p_playlist
);
msleep
(
INTF_IDLE_SLEEP
*
2
);
vlc_object_lock
(
p_playlist
);
}
else
{
vlc_object_wait
(
p_playlist
);
}
vlc_object_wait
(
p_playlist
);
}
vlc_object_unlock
(
p_playlist
);
playlist_LastLoop
(
p_playlist
);
vlc_restorecancel
(
canc
);
return
NULL
;
}
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