Commit d10dffca authored by Laurent Aimar's avatar Laurent Aimar

Fixed input_StopThread by really killing all input children (even

grandchildren)
It fixes when access-filter is used or when a demuxer instanciates sub
access/stream/demuxer
parent b8961d69
......@@ -434,23 +434,26 @@ int __input_Preparse( vlc_object_t *p_parent, input_item_t *p_item )
*
* \param the input thread to stop
*/
void input_StopThread( input_thread_t *p_input )
static void ObjectKillChildrens( vlc_object_t *p_obj )
{
vlc_list_t *p_list;
int i;
vlc_object_kill( p_obj );
/* Set die for input */
vlc_object_kill( p_input );
/* FIXME: seems to be duplicated in ControlPush(INPUT_CONTROL_SET_DIE) */
/* We cannot touch p_input fields directly (we come from another thread),
* so use the vlc_object_find way, it's perfectly safe */
/* Set die for all access, stream, demux, etc */
p_list = vlc_list_children( p_input );
p_list = vlc_list_children( p_obj );
for( i = 0; i < p_list->i_count; i++ )
vlc_object_kill( p_list->p_values[i].p_object );
ObjectKillChildrens( p_list->p_values[i].p_object );
vlc_list_release( p_list );
}
void input_StopThread( input_thread_t *p_input )
{
vlc_list_t *p_list;
int i;
/* Set die for input and ALL of this childrens (even (grand-)grand-childrens)
* It is needed here even if it is done in INPUT_CONTROL_SET_DIE handler to
* unlock the control loop */
ObjectKillChildrens( VLC_OBJECT(p_input) );
input_ControlPush( p_input, INPUT_CONTROL_SET_DIE, NULL );
}
......@@ -1425,14 +1428,9 @@ static bool Control( input_thread_t *p_input, int i_type,
{
case INPUT_CONTROL_SET_DIE:
msg_Dbg( p_input, "control: stopping input" );
/* Mark all submodules to die */
if( p_input->p->input.p_access )
vlc_object_kill( p_input->p->input.p_access );
if( p_input->p->input.p_stream )
vlc_object_kill( p_input->p->input.p_stream );
vlc_object_kill( p_input->p->input.p_demux );
vlc_object_kill( p_input );
/* Mark all submodules to die */
ObjectKillChildrens( p_input );
break;
case INPUT_CONTROL_SET_POSITION:
......
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