Commit c9f85df6 authored by Laurent Aimar's avatar Laurent Aimar

Converted portaudio to vlc_clone() and fix vlc_cond_wait() usages.

parent 79e3f3bf
......@@ -46,11 +46,11 @@
/*****************************************************************************
* aout_sys_t: portaudio audio output method descriptor
*****************************************************************************/
typedef struct pa_thread_t
typedef struct
{
VLC_COMMON_MEMBERS
aout_instance_t *p_aout;
vlc_thread_t thread;
vlc_cond_t wait;
vlc_mutex_t lock_wait;
bool b_wait;
......@@ -87,7 +87,7 @@ static const uint32_t pi_channels_out[] =
#ifdef PORTAUDIO_IS_SERIOUSLY_BROKEN
static bool b_init = 0;
static pa_thread_t *pa_thread;
static void* PORTAUDIOThread( vlc_object_t * );
static void* PORTAUDIOThread( void * );
#endif
/*****************************************************************************
......@@ -209,7 +209,7 @@ static int Open( vlc_object_t * p_this )
b_init = true;
/* Now we need to setup our DirectSound play notification structure */
pa_thread = vlc_object_create( p_aout, sizeof(pa_thread_t) );
pa_thread = calloc( 1, sizeof(*pa_thread) );
pa_thread->p_aout = p_aout;
pa_thread->b_error = false;
vlc_mutex_init( &pa_thread->lock_wait );
......@@ -220,7 +220,7 @@ static int Open( vlc_object_t * p_this )
pa_thread->b_signal = false;
/* Create PORTAUDIOThread */
if( vlc_thread_create( pa_thread, PORTAUDIOThread,
if( vlc_clone( &pa_thread->thread, PORTAUDIOThread, pa_thread,
VLC_THREAD_PRIORITY_OUTPUT ) )
{
msg_Err( p_aout, "cannot create PORTAUDIO thread" );
......@@ -243,7 +243,7 @@ static int Open( vlc_object_t * p_this )
/* Wait until thread is ready */
vlc_mutex_lock( &pa_thread->lock_wait );
if( !pa_thread->b_wait )
while( !pa_thread->b_wait )
vlc_cond_wait( &pa_thread->wait, &pa_thread->lock_wait );
vlc_mutex_unlock( &pa_thread->lock_wait );
pa_thread->b_wait = false;
......@@ -296,7 +296,7 @@ static void Close ( vlc_object_t *p_this )
/* Wait until thread is ready */
vlc_mutex_lock( &pa_thread->lock_wait );
if( !pa_thread->b_wait )
while( !pa_thread->b_wait )
vlc_cond_wait( &pa_thread->wait, &pa_thread->lock_wait );
vlc_mutex_unlock( &pa_thread->lock_wait );
pa_thread->b_wait = false;
......@@ -567,19 +567,19 @@ static void Play( aout_instance_t * p_aout )
* PORTAUDIOThread: all interactions with libportaudio.a are handled
* in this single thread. Otherwise libportaudio.a is _not_ happy :-(
*****************************************************************************/
static void* PORTAUDIOThread( vlc_object_t *p_this )
static void* PORTAUDIOThread( void *data )
{
pa_thread_t *pa_thread = (pa_thread_t*)p_this;
pa_thread_t *pa_thread = (pa_thread_t*)data;
aout_instance_t *p_aout;
aout_sys_t *p_sys;
int i_err;
int canc = vlc_savecancel ();
while( vlc_object_alive (pa_thread) )
for( ;; )
{
/* Wait for start of stream */
vlc_mutex_lock( &pa_thread->lock_signal );
if( !pa_thread->b_signal )
while( !pa_thread->b_signal )
vlc_cond_wait( &pa_thread->signal, &pa_thread->lock_signal );
vlc_mutex_unlock( &pa_thread->lock_signal );
pa_thread->b_signal = false;
......@@ -614,7 +614,7 @@ static void* PORTAUDIOThread( vlc_object_t *p_this )
/* Wait for end of stream */
vlc_mutex_lock( &pa_thread->lock_signal );
if( !pa_thread->b_signal )
while( !pa_thread->b_signal )
vlc_cond_wait( &pa_thread->signal, &pa_thread->lock_signal );
vlc_mutex_unlock( &pa_thread->lock_signal );
pa_thread->b_signal = false;
......
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