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videolan
vlc-gpu
Commits
c791680a
Commit
c791680a
authored
May 27, 2006
by
Dennis van Amerongen
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minor typo loose -> lose
parent
1bf74fe7
Changes
4
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4 changed files
with
4 additions
and
4 deletions
+4
-4
modules/codec/flac.c
modules/codec/flac.c
+1
-1
modules/demux/sgimb.c
modules/demux/sgimb.c
+1
-1
modules/demux/subtitle.c
modules/demux/subtitle.c
+1
-1
modules/video_filter/deinterlace.c
modules/video_filter/deinterlace.c
+1
-1
No files found.
modules/codec/flac.c
View file @
c791680a
...
...
@@ -651,7 +651,7 @@ static void DecoderErrorCallback( const FLAC__StreamDecoder *decoder,
{
case
FLAC__STREAM_DECODER_ERROR_STATUS_LOST_SYNC
:
msg_Warn
(
p_dec
,
"an error in the stream caused the decoder to "
"lo
o
se synchronization."
);
"lose synchronization."
);
break
;
case
FLAC__STREAM_DECODER_ERROR_STATUS_BAD_HEADER
:
msg_Err
(
p_dec
,
"the decoder encountered a corrupted frame header."
);
...
...
modules/demux/sgimb.c
View file @
c791680a
...
...
@@ -72,7 +72,7 @@
* sgiPacketSize=16384
* The packetsize of the UDP frames that Kasenna sends. They should have used a default
* that is a multiple of 188 (TS frame size). Most networks don't support more than 1500 anyways.
* Also, when you lo
o
se a frame of this size, imagecorruption is more likely then with smaller
* Also, when you lose a frame of this size, imagecorruption is more likely then with smaller
* frames.
* sgiServerVersion=6.1.2
* Version of the server
...
...
modules/demux/subtitle.c
View file @
c791680a
...
...
@@ -320,7 +320,7 @@ static int Open ( vlc_object_t *p_this )
if
(
s
)
free
(
s
);
/* It will nearly always work even for non seekable stream thanks the
* caching system, and if it fails we lo
o
se just a few sub */
* caching system, and if it fails we lose just a few sub */
if
(
stream_Seek
(
p_demux
->
s
,
0
)
)
{
msg_Warn
(
p_demux
,
"failed to rewind"
);
...
...
modules/video_filter/deinterlace.c
View file @
c791680a
...
...
@@ -1718,7 +1718,7 @@ static inline void XDeint8x8FieldMotion( uint8_t *dst, int i_dst,
#if 0
/* Kernel interpolation (1,-5,20,20,-5,1)
* Lo
o
se a bit more details+add aliasing than edge interpol but avoid
* Lose a bit more details+add aliasing than edge interpol but avoid
* more artifacts
*/
static inline uint8_t clip1( int a )
...
...
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