Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
V
vlc-gpu
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Redmine
Redmine
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Metrics
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
videolan
vlc-gpu
Commits
c5afed27
Commit
c5afed27
authored
Mar 26, 2008
by
Pierre d'Herbemont
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
vlc.h: VLC_AddTarget is used in core, so don't deprecate it.
parent
343184ea
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
include/vlc/vlc.h
include/vlc/vlc.h
+1
-1
No files found.
include/vlc/vlc.h
View file @
c5afed27
...
@@ -374,7 +374,7 @@ VLC_DEPRECATED_API int VLC_VariableType( int, char const *, int * );
...
@@ -374,7 +374,7 @@ VLC_DEPRECATED_API int VLC_VariableType( int, char const *, int * );
* \param i_pos the position at which to add the new target (PLAYLIST_END for end)
* \param i_pos the position at which to add the new target (PLAYLIST_END for end)
* \return the item id on success and -1 on error
* \return the item id on success and -1 on error
*/
*/
VLC_
DEPRECATED
_API
int
VLC_AddTarget
(
int
,
char
const
*
,
const
char
**
,
int
,
int
,
int
);
VLC_
PUBLIC
_API
int
VLC_AddTarget
(
int
,
char
const
*
,
const
char
**
,
int
,
int
,
int
);
/**
/**
* Start the playlist and play the currently selected playlist item
* Start the playlist and play the currently selected playlist item
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment