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videolan
vlc-gpu
Commits
b5797510
Commit
b5797510
authored
Jun 26, 2009
by
Jean-Baptiste Kempf
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Update Win32 before 1.0.0
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5c3baadb
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INSTALL.win32
INSTALL.win32
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INSTALL.win32
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b5797510
INSTALL file for the Windows 2k/XP/Vista version of the VLC media player
INSTALL file for the Windows 2k/XP/Vista
/Seven
version of the VLC media player
Running VLC
Running VLC
===========
===========
If you
have already built VLC (see below) or are using a binary release,
If you
are using a binary release from videolan.org or if you have already built
just run 'vlc.exe'.
VLC (see below),
just run 'vlc.exe'.
You can also run VLC from a dos command box, in which case you'll be able
You can also run VLC from a dos command box, in which case you'll be able
to use the command line arguments. You can obtain a list of these command
to use the command line arguments. You can obtain a list of these command
line arguments by typing 'vlc --help' or 'vlc --help --advanced'.
line arguments by typing 'vlc --help' or 'vlc --help --advanced'.
To store a debug log of the current VLC session, you can use
To store a debug log of the current VLC session, you can use
'vlc -vv --extraintf=logger'. You will end-up with a vlc-log.txt file in
'vlc -vv
v
--extraintf=logger'. You will end-up with a vlc-log.txt file in
your current directory.
your current directory.
Additional documentation is available at http://www.videolan.org/doc/
Additional documentation is available at http://www.videolan.org/doc/
and http://wiki.videolan.org/.
Building VLC from the source code
Building VLC from the source code
...
@@ -23,22 +23,22 @@ Building VLC from the source code
...
@@ -23,22 +23,22 @@ Building VLC from the source code
If you want to build VLC from sources, you can do it in several ways:
If you want to build VLC from sources, you can do it in several ways:
- natively on Windows, using cygwin (www.cygwin.com) with or without the
POSIX emulation layer. This is the preferred way to compile vlc if you want
to do it on Windows.
Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO
- On GNU/Linux, using the mingw32 cross-compiler.
- On GNU/Linux, using the mingw32 cross-compiler.
This method is preferred over all the others.
This method is preferred over all the others.
UNSUPPORTED METHODS
-------------------
- natively on Windows, using MSYS+MINGW (www.mingw.org)
- natively on Windows, using MSYS+MINGW (www.mingw.org)
(MSYS is a minimal build environment to compile Unixish projects under
(MSYS is a minimal build environment to compile Unixish projects under
windoze. It provides all the common Unix tools like sh, gmake...)
windoze. It provides all the common Unix tools like sh, gmake...)
Please note that the gettext utilities are not included in the default
Please note that the gettext utilities are not included in the default
MSYS/MINGW packages so you won't be able to build VLC with i18n support.
MSYS/MINGW packages so you won't be able to build VLC with i18n support.
UNSUPPORTED METHODS
-------------------
- natively on Windows, using cygwin (www.cygwin.com) with or without the
POSIX emulation layer. This is the preferred way to compile vlc if you want
to do it on Windows.
Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO
- natively on Windows, using Microsoft Visual Studio. This will not work.
- natively on Windows, using Microsoft Visual Studio. This will not work.
Getting the right compiler tools
Getting the right compiler tools
...
@@ -51,36 +51,21 @@ For Debian GNU/Linux users, you can use the mingw32, mingw32-binutils and
...
@@ -51,36 +51,21 @@ For Debian GNU/Linux users, you can use the mingw32, mingw32-binutils and
mingw32-runtime packages.
mingw32-runtime packages.
For Fedora users, you can use mingw-binutils, mingw-gcc-core, mingw-gcc-g++
For Fedora users, you can use mingw-binutils, mingw-gcc-core, mingw-gcc-g++
- compiling natively on Windows with cygwin:
For MingW and Cygwin, please refer to our Wiki:
You will need to download and run the setup.exe app from cygwin's web site
- http://wiki.videolan.org/Win32CompileMSYS
(www.cygwin.com). You will also need to make sure you install at least the
- http://wiki.videolan.org/Win32CompileCygwin
gcc-g++, gcc-mingw, mingw-runtime and win32-api packages.
- compiling natively on Windows with MSYS+MINGW:
You will need to download and install the latest MSYS, MSYS-DTK and MINGW.
The installation is really easy. Begin with the MSYS auto-installer and once
this is done, extract MINGW into c:\msys\1.0\mingw. You also have to remember
to remove the make utility included with MINGW as it conflicts with the one
from MSYS (just rename or remove c:\msys\1.0\mingw\bin\make.exe).
http://www.mingw.org/download.shtml
http://prdownloads.sf.net/mingw/MSYS-1.0.9.exe
http://prdownloads.sf.net/mingw/MinGW-3.1.0-1.exe
http://prdownloads.sf.net/mingw/msysDTK-1.0.1.exe
Getting the additional libraries
Getting the additional libraries
=================================
=================================
VLC depends on other libraries to provide some features like ac3 audio decoding
VLC depends on many other libraries to provide some features like most of the codecs.
or mpeg4 video decoding, etc...
Depending on your needs you will have to compile/install some or all of these
Usually, you don't want to compile those by yourself, so use pre-compiled ones.
external libraries.
* We also provide a package with all the libraries already compiled so it is
* We also provide a package with all the libraries already compiled so it is
actually really easy to compile a full-featured version of vlc (these compiled
actually really easy to compile a full-featured version of vlc (these compiled
libraries will only work with mingw or cygwin):
libraries will only work with mingw or cygwin):
http://download.videolan.org/pub/testing/win32/contrib-200
60330-win32-bin-gcc-3.4.5
-only.tar.bz2
http://download.videolan.org/pub/testing/win32/contrib-200
xxxxx-win32-bin-gcc-x.x.x
-only.tar.bz2
(Check out for more recent versions at the same location).
(Check out for more recent versions at the same location).
All you need to do is extract it in your root directory (the include files
All you need to do is extract it in your root directory (the include files
...
@@ -89,17 +74,12 @@ external libraries.
...
@@ -89,17 +74,12 @@ external libraries.
tar xjvf contrib-20060330-win32-bin-gcc-3.4.5-only.tar.bz2 -C /
tar xjvf contrib-20060330-win32-bin-gcc-3.4.5-only.tar.bz2 -C /
Please note the "-C /".
Please note the "-C /".
* They can also be found here (source code):
http://download.videolan.org/pub/testing/contrib/
* An automated way of building the contrib libraries is provided in
* An automated way of building the contrib libraries is provided in
extra/contrib. It will download, configure and build the libraries.
extra/contrib. It will download, configure and build the libraries.
See the extras/contrib/README for more info.
See the extras/contrib/README for more info.
A complete list of the libraries on which we depend can be found here:
http://developers.videolan.org/vlc/
Configuring the build
Configuring the build
=====================
=====================
...
@@ -110,99 +90,24 @@ build with the `./configure' script.
...
@@ -110,99 +90,24 @@ build with the `./configure' script.
I'll assume that you are using the pre-compiled 3rd party libraries we are
I'll assume that you are using the pre-compiled 3rd party libraries we are
providing and that they are in /usr/win32.
providing and that they are in /usr/win32.
If you are cross-compiling from Debian, you can use something
If you are cross-compiling from Debian, you can use this:
along those lines:
sh extras/package/win32/configure-mingw.sh
./bootstrap && \
PATH=/usr/win32/bin:$PATH \
PKG_CONFIG_LIBDIR=/usr/win32/lib/pkgconfig \
CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
LDFLAGS=-L/usr/win32/lib \
CC=i586-mingw32msvc-gcc CXX=i586-mingw32msvc-g++ \
./configure --host=i586-mingw32msvc --build=i386-linux \
--disable-gtk \
--enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
--enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
--with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
--with-wx-config-path=/usr/win32/bin \
--with-freetype-config-path=/usr/win32/bin \
--with-fribidi-config-path=/usr/win32/bin \
--enable-live555 --with-live555-tree=/usr/win32/live.com \
--enable-caca --with-caca-config-path=/usr/win32/bin \
--with-xml2-config-path=/usr/win32/bin \
--with-dvdnav-config-path=/usr/win32/bin \
--disable-cddax --disable-vcdx --enable-goom \
--enable-twolame --enable-dvdread \
--enable-debug
If you are using cygwin, you can build VLC with or without the POSIX
emulation layer. Without is usually better and with POSIX emulation
hasn't been tested in about a year or so. So to build without the
emulation layer, use something like this:
./bootstrap && \
PATH=/usr/win32/bin:$PATH \
PKG_CONFIG_PATH=/usr/win32/lib/pkgconfig \
CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
LDFLAGS=-L/usr/win32/lib \
CC="gcc -mno-cygwin" CXX="g++ -mno-cygwin" \
./configure \
--disable-gtk \
--enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
--enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
--with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
--with-wx-config-path=/usr/win32/bin \
--with-freetype-config-path=/usr/win32/bin \
--with-fribidi-config-path=/usr/win32/bin \
--enable-live555 --with-live555-tree=/usr/win32/live.com \
--enable-caca --with-caca-config-path=/usr/win32/bin \
--with-xml2-config-path=/usr/win32/bin \
--with-dvdnav-config-path=/usr/win32/bin \
--disable-cddax --disable-vcdx --enable-goom \
--enable-twolame --enable-dvdread \
--enable-debug
If you want to use the emulation layer, then just omit the CC="gcc -mno-cygwin"
CXX="g++ -mno-cygwin" line. You're on your own though.
If you are compiling with MSYS/MINGW, then you can use something along those
lines:
./bootstrap && \
PKG_CONFIG_PATH=/usr/win32/lib/pkgconfig \
PATH=/usr/win32/bin:$PATH \
CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
LDFLAGS=-L/usr/win32/lib \
./configure \
--disable-gtk \
--enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
--enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
--with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
--with-wx-config-path=/usr/win32/bin \
--with-freetype-config-path=/usr/win32/bin \
--with-fribidi-config-path=/usr/win32/bin \
--enable-caca --with-caca-config-path=/usr/win32/bin \
--with-xml2-config-path=/usr/win32/bin \
--with-dvdnav-config-path=/usr/win32/bin \
--disable-cddax --disable-vcdx --enable-goom \
--enable-twolame --enable-dvdread \
--disable-mkv \
--enable-debug
If you have used the "extras/contrib" way, you don't need to precise
the CFLAGS, LDFLAGS and --with-foo-config-path=.
./bootstrap && \
./configure \
--disable-gtk \
--enable-nls --enable-sdl \
--enable-ffmpeg --enable-faad --enable-flac --enable-theora \
--disable-cddax --disable-vcdx --enable-goom \
--enable-twolame --enable-dvdread \
--enable-mkv --enable-caca --enable-live555\
--enable-debug
If you are compiling with MSYS/MINGW, then you can use this:
sh extras/package/win32/configure-msys.sh
If you are using cygwin, you should build VLC without the POSIX emulation layer.
Use this:
sh extras/package/win32/configure-cygwin.sh
See `./configure --help' for more information.
See `./configure --help' for more information.
Actually Compiling the VLC source
Actually Compiling the VLC source
=================================
=================================
...
...
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