Commit aa61f219 authored by Laurent Aimar's avatar Laurent Aimar

Fixed invalid assumption about picture pitches in rotate filter.

It may segfault or create a broken image.
parent 4907ca61
...@@ -187,10 +187,11 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic ) ...@@ -187,10 +187,11 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
for( int i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ ) for( int i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
{ {
const int i_visible_lines = p_pic->p[i_plane].i_visible_lines; plane_t *p_srcp = &p_pic->p[i_plane];
const int i_visible_pitch = p_pic->p[i_plane].i_visible_pitch; plane_t *p_dstp = &p_outpic->p[i_plane];
const int i_pitch = p_pic->p[i_plane].i_pitch;
const int i_hidden_pitch = i_pitch - i_visible_pitch; const int i_visible_lines = p_srcp->i_visible_lines;
const int i_visible_pitch = p_srcp->i_visible_pitch;
const int i_aspect = __MAX( 1, ( i_visible_lines * p_pic->p[Y_PLANE].i_visible_pitch ) / ( p_pic->p[Y_PLANE].i_visible_lines * i_visible_pitch )); const int i_aspect = __MAX( 1, ( i_visible_lines * p_pic->p[Y_PLANE].i_visible_pitch ) / ( p_pic->p[Y_PLANE].i_visible_lines * i_visible_pitch ));
/* = 2 for U and V planes in YUV 4:2:2, = 1 otherwise */ /* = 2 for U and V planes in YUV 4:2:2, = 1 otherwise */
...@@ -198,11 +199,6 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic ) ...@@ -198,11 +199,6 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
const int i_line_center = i_visible_lines>>1; const int i_line_center = i_visible_lines>>1;
const int i_col_center = i_visible_pitch>>1; const int i_col_center = i_visible_pitch>>1;
const uint8_t *p_in = p_pic->p[i_plane].p_pixels;
uint8_t *p_out = p_outpic->p[i_plane].p_pixels;
uint8_t *p_outendline = p_out + i_visible_pitch;
const uint8_t *p_outend = p_out + i_visible_lines * i_pitch;
const uint8_t black_pixel = ( i_plane == Y_PLANE ) ? 0x00 : 0x80; const uint8_t black_pixel = ( i_plane == Y_PLANE ) ? 0x00 : 0x80;
const int i_line_next = i_cos / i_aspect -i_sin*i_visible_pitch; const int i_line_next = i_cos / i_aspect -i_sin*i_visible_pitch;
...@@ -211,17 +207,15 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic ) ...@@ -211,17 +207,15 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
- i_sin * i_col_center + (1<<11) ); - i_sin * i_col_center + (1<<11) );
int i_col_orig0 = i_sin * i_line_center / i_aspect int i_col_orig0 = i_sin * i_line_center / i_aspect
- i_cos * i_col_center + (1<<11); - i_cos * i_col_center + (1<<11);
for( ; p_outendline < p_outend; for( int y = 0; y < i_visible_lines; y++)
p_out += i_hidden_pitch, p_outendline += i_pitch,
i_line_orig0 += i_line_next, i_col_orig0 += i_col_next )
{ {
for( ; p_out < p_outendline; uint8_t *p_out = &p_dstp->p_pixels[y * p_dstp->i_pitch];
p_out++, i_line_orig0 += i_sin, i_col_orig0 += i_cos )
for( int x = 0; x < i_visible_pitch; x++, p_out++ )
{ {
const int i_line_orig = (i_line_orig0>>12)*i_aspect + i_line_center; const int i_line_orig = (i_line_orig0>>12)*i_aspect + i_line_center;
const int i_col_orig = (i_col_orig0>>12) + i_col_center; const int i_col_orig = (i_col_orig0>>12) + i_col_center;
const uint8_t* p_orig_offset = p_in + i_line_orig * i_pitch const uint8_t *p_orig_offset = &p_srcp->p_pixels[i_line_orig * p_srcp->i_pitch + i_col_orig];
+ i_col_orig;
const uint8_t i_line_percent = (i_line_orig0>>4) & 255; const uint8_t i_line_percent = (i_line_orig0>>4) & 255;
const uint8_t i_col_percent = (i_col_orig0 >>4) & 255; const uint8_t i_col_percent = (i_col_orig0 >>4) & 255;
...@@ -246,7 +240,7 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic ) ...@@ -246,7 +240,7 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
&& ( i_line_orig >= 0 ) ) && ( i_line_orig >= 0 ) )
i_colpix = *p_orig_offset; i_colpix = *p_orig_offset;
p_orig_offset+=i_pitch; p_orig_offset += p_srcp->i_pitch;
if( ( i_line_orig < i_visible_lines - 1) if( ( i_line_orig < i_visible_lines - 1)
&& ( i_col_orig < i_visible_pitch - 1) ) && ( i_col_orig < i_visible_pitch - 1) )
i_nexpix = *p_orig_offset; i_nexpix = *p_orig_offset;
...@@ -280,7 +274,13 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic ) ...@@ -280,7 +274,13 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
{ {
*p_out = black_pixel; *p_out = black_pixel;
} }
i_line_orig0 += i_sin;
i_col_orig0 += i_cos;
} }
i_line_orig0 += i_line_next;
i_col_orig0 += i_col_next;
} }
} }
...@@ -315,17 +315,18 @@ static picture_t *FilterPacked( filter_t *p_filter, picture_t *p_pic ) ...@@ -315,17 +315,18 @@ static picture_t *FilterPacked( filter_t *p_filter, picture_t *p_pic )
return NULL; return NULL;
} }
const int i_visible_pitch = p_pic->p->i_visible_pitch>>1; /* In fact it's i_visible_pixels */
const int i_visible_lines = p_pic->p->i_visible_lines;
const uint8_t *p_in = p_pic->p->p_pixels+i_y_offset; const uint8_t *p_in = p_pic->p->p_pixels+i_y_offset;
const uint8_t *p_in_u = p_pic->p->p_pixels+i_u_offset; const uint8_t *p_in_u = p_pic->p->p_pixels+i_u_offset;
const uint8_t *p_in_v = p_pic->p->p_pixels+i_v_offset; const uint8_t *p_in_v = p_pic->p->p_pixels+i_v_offset;
const int i_in_pitch = p_pic->p->i_pitch;
const int i_pitch = p_pic->p->i_pitch;
const int i_visible_pitch = p_pic->p->i_visible_pitch>>1; /* In fact it's i_visible_pixels */
const int i_visible_lines = p_pic->p->i_visible_lines;
uint8_t *p_out = p_outpic->p->p_pixels+i_y_offset; uint8_t *p_out = p_outpic->p->p_pixels+i_y_offset;
uint8_t *p_out_u = p_outpic->p->p_pixels+i_u_offset; uint8_t *p_out_u = p_outpic->p->p_pixels+i_u_offset;
uint8_t *p_out_v = p_outpic->p->p_pixels+i_v_offset; uint8_t *p_out_v = p_outpic->p->p_pixels+i_v_offset;
const int i_out_pitch = p_outpic->p->i_pitch;
const int i_line_center = i_visible_lines>>1; const int i_line_center = i_visible_lines>>1;
const int i_col_center = i_visible_pitch>>1; const int i_col_center = i_visible_pitch>>1;
...@@ -352,16 +353,16 @@ static picture_t *FilterPacked( filter_t *p_filter, picture_t *p_pic ) ...@@ -352,16 +353,16 @@ static picture_t *FilterPacked( filter_t *p_filter, picture_t *p_pic )
if( 0 <= i_col_orig && i_col_orig < i_visible_pitch if( 0 <= i_col_orig && i_col_orig < i_visible_pitch
&& 0 <= i_line_orig && i_line_orig < i_visible_lines ) && 0 <= i_line_orig && i_line_orig < i_visible_lines )
{ {
p_out[i_line*i_pitch+2*i_col] = p_in[i_line_orig*i_pitch+2*i_col_orig]; p_out[i_line*i_out_pitch+2*i_col] = p_in[i_line_orig*i_in_pitch+2*i_col_orig];
i_col_orig /= 2; i_col_orig /= 2;
p_out_u[i_line*i_pitch+2*i_col] = p_in_u[i_line_orig*i_pitch+4*i_col_orig]; p_out_u[i_line*i_out_pitch+2*i_col] = p_in_u[i_line_orig*i_in_pitch+4*i_col_orig];
p_out_v[i_line*i_pitch+2*i_col] = p_in_v[i_line_orig*i_pitch+4*i_col_orig]; p_out_v[i_line*i_out_pitch+2*i_col] = p_in_v[i_line_orig*i_in_pitch+4*i_col_orig];
} }
else else
{ {
p_out[i_line*i_pitch+2*i_col] = 0x00; p_out[i_line*i_out_pitch+2*i_col] = 0x00;
p_out_u[i_line*i_pitch+2*i_col] = 0x80; p_out_u[i_line*i_out_pitch+2*i_col] = 0x80;
p_out_v[i_line*i_pitch+2*i_col] = 0x80; p_out_v[i_line*i_out_pitch+2*i_col] = 0x80;
} }
/* Handle "2nd Y" */ /* Handle "2nd Y" */
...@@ -378,11 +379,11 @@ static picture_t *FilterPacked( filter_t *p_filter, picture_t *p_pic ) ...@@ -378,11 +379,11 @@ static picture_t *FilterPacked( filter_t *p_filter, picture_t *p_pic )
if( 0 <= i_col_orig && i_col_orig < i_visible_pitch if( 0 <= i_col_orig && i_col_orig < i_visible_pitch
&& 0 <= i_line_orig && i_line_orig < i_visible_lines ) && 0 <= i_line_orig && i_line_orig < i_visible_lines )
{ {
p_out[i_line*i_pitch+2*i_col] = p_in[i_line_orig*i_pitch+2*i_col_orig]; p_out[i_line*i_out_pitch+2*i_col] = p_in[i_line_orig*i_in_pitch+2*i_col_orig];
} }
else else
{ {
p_out[i_line*i_pitch+2*i_col] = 0x00; p_out[i_line*i_out_pitch+2*i_col] = 0x00;
} }
} }
} }
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment