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videolan
vlc-gpu
Commits
96de1d1b
Commit
96de1d1b
authored
Sep 06, 2002
by
Christophe Massiot
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Plain Diff
Aout3 developer documentation, cont'd.
parent
f52ae778
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3
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3 changed files
with
222 additions
and
83 deletions
+222
-83
doc/developer/audio_output.xml
doc/developer/audio_output.xml
+213
-79
include/aout_internal.h
include/aout_internal.h
+2
-2
modules/codec/a52.c
modules/codec/a52.c
+7
-2
No files found.
doc/developer/audio_output.xml
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96de1d1b
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include/aout_internal.h
View file @
96de1d1b
...
...
@@ -2,7 +2,7 @@
* aout_internal.h : internal defines for audio output
*****************************************************************************
* Copyright (C) 2002 VideoLAN
* $Id: aout_internal.h,v 1.1
5 2002/09/02 23:17:05
massiot Exp $
* $Id: aout_internal.h,v 1.1
6 2002/09/06 23:15:44
massiot Exp $
*
* Authors: Christophe Massiot <massiot@via.ecp.fr>
*
...
...
@@ -171,7 +171,7 @@ struct aout_instance_t
/* Locks : please note that if you need several of these locks, it is
* mandatory (to avoid deadlocks) to take them in the following order :
* p_input->lock, mixer_lock, output_fifo_lock, input_fifo_lock.
* p_input->lock, mixer_lock, output_fifo_lock, input_fifo
s
_lock.
* --Meuuh */
/* When input_fifos_lock is taken, none of the p_input->fifo structures
* can be read or modified by a third-party thread. */
...
...
modules/codec/a52.c
View file @
96de1d1b
...
...
@@ -2,7 +2,7 @@
* a52.c: A/52 basic parser
*****************************************************************************
* Copyright (C) 2001-2002 VideoLAN
* $Id: a52.c,v 1.
9 2002/09/02 23:17:05
massiot Exp $
* $Id: a52.c,v 1.
10 2002/09/06 23:15:44
massiot Exp $
*
* Authors: Stphane Borel <stef@via.ecp.fr>
* Christophe Massiot <massiot@via.ecp.fr>
...
...
@@ -225,7 +225,12 @@ static int RunDecoder( decoder_fifo_t *p_fifo )
memcpy
(
p_buffer
->
p_buffer
,
p_header
,
7
);
GetChunk
(
&
p_dec
->
bit_stream
,
p_buffer
->
p_buffer
+
7
,
i_frame_size
-
7
);
if
(
p_dec
->
p_fifo
->
b_die
)
break
;
if
(
p_dec
->
p_fifo
->
b_die
)
{
aout_BufferDelete
(
p_dec
->
p_aout
,
p_dec
->
p_aout_input
,
p_buffer
);
break
;
}
/* Send the buffer to the mixer. */
aout_BufferPlay
(
p_dec
->
p_aout
,
p_dec
->
p_aout_input
,
p_buffer
);
...
...
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