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videolan
vlc-gpu
Commits
8d0a3a2d
Commit
8d0a3a2d
authored
Mar 05, 2008
by
Jean-Baptiste Kempf
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Make clear of what compilation is supported and which one is not for Windows.
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INSTALL.win32
INSTALL.win32
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INSTALL.win32
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8d0a3a2d
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@@ -31,6 +31,13 @@ If you want to build VLC from sources, you can do it in several ways:
...
@@ -31,6 +31,13 @@ If you want to build VLC from sources, you can do it in several ways:
NOTE: This is the PREFERRED way of building VLC natively (the others
NOTE: This is the PREFERRED way of building VLC natively (the others
are not as much tested so expect more difficulties with them).
are not as much tested so expect more difficulties with them).
Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO
- On GNU/Linux, using the mingw32 cross-compiler.
This method is preferred over all the others.
UNSUPPORTED METHODS
-------------------
- natively on Windows, using MSYS+MINGW (www.mingw.org)
- natively on Windows, using MSYS+MINGW (www.mingw.org)
(MSYS is a minimal build environment to compile Unixish projects under
(MSYS is a minimal build environment to compile Unixish projects under
windoze. It provides all the common Unix tools like sh, gmake...)
windoze. It provides all the common Unix tools like sh, gmake...)
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@@ -46,9 +53,6 @@ If you want to build VLC from sources, you can do it in several ways:
...
@@ -46,9 +53,6 @@ If you want to build VLC from sources, you can do it in several ways:
with the --fast-mutex --win9x-cv-method=1 options because the debugger
with the --fast-mutex --win9x-cv-method=1 options because the debugger
usually loses signals sent by PulseEvent() )
usually loses signals sent by PulseEvent() )
- or on GNU/Linux, using the mingw32 cross-compiler.
This method is preferred over all the others.
Getting the right compiler tools
Getting the right compiler tools
================================
================================
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