Commit 8d0a3a2d authored by Jean-Baptiste Kempf's avatar Jean-Baptiste Kempf

Make clear of what compilation is supported and which one is not for Windows.

parent 1bed9134
...@@ -31,6 +31,13 @@ If you want to build VLC from sources, you can do it in several ways: ...@@ -31,6 +31,13 @@ If you want to build VLC from sources, you can do it in several ways:
NOTE: This is the PREFERRED way of building VLC natively (the others NOTE: This is the PREFERRED way of building VLC natively (the others
are not as much tested so expect more difficulties with them). are not as much tested so expect more difficulties with them).
Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO
- On GNU/Linux, using the mingw32 cross-compiler.
This method is preferred over all the others.
UNSUPPORTED METHODS
-------------------
- natively on Windows, using MSYS+MINGW (www.mingw.org) - natively on Windows, using MSYS+MINGW (www.mingw.org)
(MSYS is a minimal build environment to compile Unixish projects under (MSYS is a minimal build environment to compile Unixish projects under
windoze. It provides all the common Unix tools like sh, gmake...) windoze. It provides all the common Unix tools like sh, gmake...)
...@@ -46,9 +53,6 @@ If you want to build VLC from sources, you can do it in several ways: ...@@ -46,9 +53,6 @@ If you want to build VLC from sources, you can do it in several ways:
with the --fast-mutex --win9x-cv-method=1 options because the debugger with the --fast-mutex --win9x-cv-method=1 options because the debugger
usually loses signals sent by PulseEvent() ) usually loses signals sent by PulseEvent() )
- or on GNU/Linux, using the mingw32 cross-compiler.
This method is preferred over all the others.
Getting the right compiler tools Getting the right compiler tools
================================ ================================
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