Commit 7f717d69 authored by Pierre d'Herbemont's avatar Pierre d'Herbemont

playlist: Use an accessor for current status item and current status node.

That may fix or help to fix some input item leaks.
parent 0717f16a
......@@ -122,8 +122,8 @@ static int PlaylistVAControl( playlist_t * p_playlist, int i_query, va_list args
{
p_playlist->request.i_status = PLAYLIST_RUNNING;
p_playlist->request.b_request = true;
p_playlist->request.p_node = p_playlist->status.p_node;
p_playlist->request.p_item = p_playlist->status.p_item;
p_playlist->request.p_node = get_current_status_node( p_playlist );
p_playlist->request.p_item = get_current_status_item( p_playlist );
p_playlist->request.i_skip = 0;
}
break;
......@@ -154,8 +154,8 @@ static int PlaylistVAControl( playlist_t * p_playlist, int i_query, va_list args
break;
case PLAYLIST_SKIP:
p_playlist->request.p_node = p_playlist->status.p_node;
p_playlist->request.p_item = p_playlist->status.p_item;
p_playlist->request.p_node = get_current_status_node( p_playlist );
p_playlist->request.p_item = get_current_status_item( p_playlist );
p_playlist->request.i_skip = (int) va_arg( args, int );
/* if already running, keep running */
if( p_playlist->status.i_status != PLAYLIST_STOPPED )
......@@ -356,10 +356,10 @@ playlist_item_t * playlist_NextItem( playlist_t *p_playlist )
/* Repeat and play/stop */
if( !p_playlist->request.b_request && b_repeat == true &&
p_playlist->status.p_item )
get_current_status_item( p_playlist ) )
{
msg_Dbg( p_playlist,"repeating item" );
return p_playlist->status.p_item;
return get_current_status_item( p_playlist );
}
if( !p_playlist->request.b_request && b_playstop == true )
{
......@@ -367,9 +367,10 @@ playlist_item_t * playlist_NextItem( playlist_t *p_playlist )
return NULL;
}
if( !p_playlist->request.b_request && p_playlist->status.p_item )
if( !p_playlist->request.b_request &&
get_current_status_item( p_playlist ) )
{
playlist_item_t *p_parent = p_playlist->status.p_item;
playlist_item_t *p_parent = get_current_status_item( p_playlist );
while( p_parent )
{
if( p_parent->i_flags & PLAYLIST_SKIP_FLAG )
......@@ -390,24 +391,12 @@ playlist_item_t * playlist_NextItem( playlist_t *p_playlist )
PLI_NAME( p_playlist->request.p_item ),
PLI_NAME( p_playlist->request.p_node ), i_skip );
/* Make sure the node wasn't deleted */
if( p_playlist->status.p_node &&
p_playlist->status.p_node->i_flags & PLAYLIST_REMOVE_FLAG )
{
PL_DEBUG( "%s was marked for deletion, deleting",
PLI_NAME( p_playlist->status.p_node ) );
playlist_ItemDelete( p_playlist->status.p_node );
/* Don't attempt to reuse that node */
if( p_playlist->status.p_node == p_playlist->request.p_node )
p_playlist->request.p_node = NULL;
p_playlist->status.p_node = NULL;
}
if( p_playlist->request.p_node &&
p_playlist->request.p_node != p_playlist->status.p_node )
p_playlist->request.p_node != get_current_status_node( p_playlist ) )
{
p_playlist->status.p_node = p_playlist->request.p_node;
set_current_status_node( p_playlist, p_playlist->request.p_node );
p_playlist->request.p_node = NULL;
p_playlist->b_reset_currently_playing = true;
}
......@@ -462,13 +451,13 @@ playlist_item_t * playlist_NextItem( playlist_t *p_playlist )
PL_DEBUG( "changing item without a request (current %i/%i)",
p_playlist->i_current_index, p_playlist->current.i_size );
/* Cant go to next from current item */
if( p_playlist->status.p_item &&
p_playlist->status.p_item->i_flags & PLAYLIST_SKIP_FLAG )
if( get_current_status_item( p_playlist ) &&
get_current_status_item( p_playlist )->i_flags & PLAYLIST_SKIP_FLAG )
return NULL;
if( p_playlist->b_reset_currently_playing )
ResetCurrentlyPlaying( p_playlist, b_random,
p_playlist->status.p_item );
get_current_status_item( p_playlist ) );
p_playlist->i_current_index++;
assert( p_playlist->i_current_index <= p_playlist->current.i_size );
......@@ -504,7 +493,7 @@ int playlist_PlayItem( playlist_t *p_playlist, playlist_item_t *p_item )
msg_Dbg( p_playlist, "creating new input thread" );
p_input->i_nb_played++;
p_playlist->status.p_item = p_item;
set_current_status_item( p_playlist, p_item );
p_playlist->status.i_status = PLAYLIST_RUNNING;
......
......@@ -277,6 +277,54 @@ input_thread_t * playlist_CurrentInput( playlist_t * p_playlist )
* @}
*/
/** Accessor for status item and status nodes.
*/
playlist_item_t * get_current_status_item( playlist_t * p_playlist )
{
PL_ASSERT_LOCKED;
return p_playlist->status.p_item;
}
playlist_item_t * get_current_status_node( playlist_t * p_playlist )
{
PL_ASSERT_LOCKED;
return p_playlist->status.p_node;
}
void set_current_status_item( playlist_t * p_playlist,
playlist_item_t * p_item )
{
PL_ASSERT_LOCKED;
if( p_playlist->status.p_item &&
p_playlist->status.p_item->i_flags & PLAYLIST_REMOVE_FLAG &&
p_playlist->status.p_item != p_item )
{
PL_DEBUG( "%s was marked for deletion, deleting",
PLI_NAME( p_playlist->status.p_item ) );
playlist_ItemDelete( p_playlist->status.p_item );
}
p_playlist->status.p_item = p_item;
}
void set_current_status_node( playlist_t * p_playlist,
playlist_item_t * p_node )
{
PL_ASSERT_LOCKED;
if( p_playlist->status.p_node &&
p_playlist->status.p_node->i_flags & PLAYLIST_REMOVE_FLAG &&
p_playlist->status.p_node != p_node )
{
PL_DEBUG( "%s was marked for deletion, deleting",
PLI_NAME( p_playlist->status.p_node ) );
playlist_ItemDelete( p_playlist->status.p_node );
}
p_playlist->status.p_node = p_node;
}
/**
* Main loop
*
......@@ -294,7 +342,7 @@ void playlist_MainLoop( playlist_t *p_playlist )
mdate() - p_playlist->last_rebuild_date > 30000 ) // 30 ms
{
ResetCurrentlyPlaying( p_playlist, var_GetBool( p_playlist, "random" ),
p_playlist->status.p_item );
get_current_status_item( p_playlist ) );
p_playlist->last_rebuild_date = mdate();
}
......@@ -330,16 +378,7 @@ check_input:
p_playlist->gc_date = mdate();
p_playlist->b_cant_sleep = true;
if( p_playlist->status.p_item->i_flags
& PLAYLIST_REMOVE_FLAG )
{
PL_DEBUG( "%s was marked for deletion, deleting",
PLI_NAME( p_playlist->status.p_item ) );
playlist_ItemDelete( p_playlist->status.p_item );
if( p_playlist->request.p_item == p_playlist->status.p_item )
p_playlist->request.p_item = NULL;
p_playlist->status.p_item = NULL;
}
set_current_status_item( p_playlist, NULL );
i_activity= var_GetInteger( p_playlist, "activity" );
var_SetInteger( p_playlist, "activity", i_activity -
......@@ -408,13 +447,7 @@ check_input:
const bool b_gc_forced = p_playlist->status.i_status != PLAYLIST_STOPPED;
p_playlist->status.i_status = PLAYLIST_STOPPED;
if( p_playlist->status.p_item &&
p_playlist->status.p_item->i_flags & PLAYLIST_REMOVE_FLAG )
{
PL_DEBUG( "deleting item marked for deletion" );
playlist_ItemDelete( p_playlist->status.p_item );
p_playlist->status.p_item = NULL;
}
set_current_status_item( p_playlist, NULL );
/* Collect garbage */
PL_UNLOCK;
......@@ -494,22 +527,11 @@ void playlist_LastLoop( playlist_t *p_playlist )
PL_LOCK;
if( p_playlist->status.p_node &&
p_playlist->status.p_node->i_flags & PLAYLIST_REMOVE_FLAG )
{
PL_DEBUG( "%s was marked for deletion, deleting",
PLI_NAME( p_playlist->status.p_node ) );
playlist_ItemDelete( p_playlist->status.p_node );
p_playlist->status.p_node = NULL;
}
if( p_playlist->status.p_item &&
p_playlist->status.p_item->i_flags & PLAYLIST_REMOVE_FLAG )
{
PL_DEBUG( "%s was marked for deletion, deleting",
PLI_NAME( p_playlist->status.p_item ) );
playlist_ItemDelete( p_playlist->status.p_item );
p_playlist->status.p_item = NULL;
}
/* Release the current node */
set_current_status_node( p_playlist, NULL );
/* Release the current item */
set_current_status_item( p_playlist, NULL );
FOREACH_ARRAY( playlist_item_t *p_del, p_playlist->all_items )
free( p_del->pp_children );
......
......@@ -80,7 +80,8 @@ static void input_item_subitem_added( const vlc_event_t * p_event,
return;
}
b_play = b_play && p_item_in_category == p_playlist->status.p_item;
b_play = b_play &&
p_item_in_category == get_current_status_item( p_playlist );
/* If this item is already a node don't transform it */
if( p_item_in_category->i_children == -1 )
......@@ -884,7 +885,7 @@ static int DeleteInner( playlist_t * p_playlist, playlist_item_t *p_item,
ARRAY_REMOVE( p_playlist->items, i );
/* Check if it is the current item */
if( p_playlist->status.p_item == p_item )
if( get_current_status_item( p_playlist ) == p_item )
{
/* Hack we don't call playlist_Control for lock reasons */
if( b_stop )
......
......@@ -78,6 +78,11 @@ void playlist_FetcherLoop( playlist_fetcher_t * );
void ResetCurrentlyPlaying( playlist_t *, bool, playlist_item_t * );
playlist_item_t * get_current_status_item( playlist_t * p_playlist);
playlist_item_t * get_current_status_node( playlist_t * p_playlist );
void set_current_status_item( playlist_t *, playlist_item_t * );
void set_current_status_node( playlist_t *, playlist_item_t * );
/* Control */
playlist_item_t * playlist_NextItem ( playlist_t * );
int playlist_PlayItem ( playlist_t *, playlist_item_t * );
......@@ -137,4 +142,8 @@ void playlist_set_current_input(
#endif
#define PLI_NAME( p ) p && p->p_input ? p->p_input->psz_name : "null"
#define PL_ASSERT_LOCKED vlc_assert_locked( &(vlc_internals(p_playlist)->lock) );
#endif /* !__LIBVLC_PLAYLIST_INTERNAL_H */
......@@ -68,11 +68,11 @@ playlist_item_t * playlist_ItemGetByInput( playlist_t * p_playlist ,
{
int i;
if( !b_locked ) PL_LOCK;
if( p_playlist->status.p_item &&
p_playlist->status.p_item->p_input == p_item )
if( get_current_status_item( p_playlist ) &&
get_current_status_item( p_playlist )->p_input == p_item )
{
if( !b_locked ) PL_UNLOCK;
return p_playlist->status.p_item;
return get_current_status_item( p_playlist );
}
/** \todo Check if this is always incremental and whether we can bsearch */
for( i = 0 ; i < p_playlist->all_items.i_size; i++ )
......
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