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videolan
vlc-gpu
Commits
5c4ceb84
Commit
5c4ceb84
authored
Aug 30, 2008
by
Rémi Denis-Courmont
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Plain Diff
module_Call: specify object for logging
parent
f3c2c887
Changes
3
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3 changed files
with
13 additions
and
13 deletions
+13
-13
src/modules/modules.c
src/modules/modules.c
+1
-1
src/modules/modules.h
src/modules/modules.h
+1
-1
src/modules/os.c
src/modules/os.c
+11
-11
No files found.
src/modules/modules.c
View file @
5c4ceb84
...
@@ -1252,7 +1252,7 @@ static module_t * AllocatePlugin( vlc_object_t * p_this, char * psz_file )
...
@@ -1252,7 +1252,7 @@ static module_t * AllocatePlugin( vlc_object_t * p_this, char * psz_file )
p_module
->
b_loaded
=
true
;
p_module
->
b_loaded
=
true
;
/* Initialize the module: fill p_module, default config */
/* Initialize the module: fill p_module, default config */
if
(
module_Call
(
p_module
)
!=
0
)
if
(
module_Call
(
VLC_OBJECT
(
p_module
),
p_module
)
!=
0
)
{
{
/* We couldn't call module_init() */
/* We couldn't call module_init() */
vlc_object_release
(
p_module
);
vlc_object_release
(
p_module
);
...
...
src/modules/modules.h
View file @
5c4ceb84
...
@@ -154,8 +154,8 @@ void __module_EndBank ( vlc_object_t * );
...
@@ -154,8 +154,8 @@ void __module_EndBank ( vlc_object_t * );
void
__module_ResetBank
(
vlc_object_t
*
);
void
__module_ResetBank
(
vlc_object_t
*
);
/* Low-level OS-dependent handler */
/* Low-level OS-dependent handler */
int
module_Call
(
module_t
*
);
int
module_Load
(
vlc_object_t
*
,
const
char
*
,
module_handle_t
*
);
int
module_Load
(
vlc_object_t
*
,
const
char
*
,
module_handle_t
*
);
int
module_Call
(
vlc_object_t
*
obj
,
module_t
*
);
void
module_Unload
(
module_handle_t
);
void
module_Unload
(
module_handle_t
);
/* Plugins cache */
/* Plugins cache */
...
...
src/modules/os.c
View file @
5c4ceb84
...
@@ -84,7 +84,7 @@ static char * GetWindowsError ( void );
...
@@ -84,7 +84,7 @@ static char * GetWindowsError ( void );
* \param p_module the modules
* \param p_module the modules
* \return 0 if it pass and -1 in case of a failure
* \return 0 if it pass and -1 in case of a failure
*/
*/
int
module_Call
(
module_t
*
p_module
)
int
module_Call
(
vlc_object_t
*
obj
,
module_t
*
p_module
)
{
{
static
const
char
psz_name
[]
=
"vlc_entry"
MODULE_SUFFIX
;
static
const
char
psz_name
[]
=
"vlc_entry"
MODULE_SUFFIX
;
int
(
*
pf_symbol
)
(
module_t
*
p_module
);
int
(
*
pf_symbol
)
(
module_t
*
p_module
);
...
@@ -95,19 +95,19 @@ int module_Call( module_t *p_module )
...
@@ -95,19 +95,19 @@ int module_Call( module_t *p_module )
if
(
pf_symbol
==
NULL
)
if
(
pf_symbol
==
NULL
)
{
{
#if defined(HAVE_DL_DYLD) || defined(HAVE_DL_BEOS)
#if defined(HAVE_DL_DYLD) || defined(HAVE_DL_BEOS)
msg_Warn
(
p_module
,
"cannot find symbol
\"
%s
\"
in file `%s'"
,
msg_Warn
(
obj
,
"cannot find symbol
\"
%s
\"
in file `%s'"
,
psz_name
,
p_module
->
psz_filename
);
psz_name
,
p_module
->
psz_filename
);
#elif defined(HAVE_DL_WINDOWS)
#elif defined(HAVE_DL_WINDOWS)
char
*
psz_error
=
GetWindowsError
();
char
*
psz_error
=
GetWindowsError
();
msg_Warn
(
p_module
,
"cannot find symbol
\"
%s
\"
in file `%s' (%s)"
,
msg_Warn
(
obj
,
"cannot find symbol
\"
%s
\"
in file `%s' (%s)"
,
psz_name
,
p_module
->
psz_filename
,
psz_error
);
psz_name
,
p_module
->
psz_filename
,
psz_error
);
free
(
psz_error
);
free
(
psz_error
);
#elif defined(HAVE_DL_DLOPEN)
#elif defined(HAVE_DL_DLOPEN)
msg_Warn
(
p_module
,
"cannot find symbol
\"
%s
\"
in file `%s' (%s)"
,
msg_Warn
(
obj
,
"cannot find symbol
\"
%s
\"
in file `%s' (%s)"
,
psz_name
,
p_module
->
psz_filename
,
dlerror
()
);
psz_name
,
p_module
->
psz_filename
,
dlerror
()
);
#elif defined(HAVE_DL_SHL_LOAD)
#elif defined(HAVE_DL_SHL_LOAD)
msg_Warn
(
p_module
,
"cannot find symbol
\"
%s
\"
in file `%s' (%m)"
,
msg_Warn
(
obj
,
"cannot find symbol
\"
%s
\"
in file `%s' (%m)"
,
psz_name
,
p_module
->
psz_filename
);
psz_name
,
p_module
->
psz_filename
);
#else
#else
# error "Something is wrong in modules.c"
# error "Something is wrong in modules.c"
#endif
#endif
...
@@ -119,8 +119,8 @@ int module_Call( module_t *p_module )
...
@@ -119,8 +119,8 @@ int module_Call( module_t *p_module )
{
{
/* With a well-written module we shouldn't have to print an
/* With a well-written module we shouldn't have to print an
* additional error message here, but just make sure. */
* additional error message here, but just make sure. */
msg_Err
(
p_module
,
"Failed to call symbol
\"
%s
\"
in file `%s'"
,
msg_Err
(
obj
,
"Failed to call symbol
\"
%s
\"
in file `%s'"
,
psz_name
,
p_module
->
psz_filename
);
psz_name
,
p_module
->
psz_filename
);
return
-
1
;
return
-
1
;
}
}
...
...
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