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videolan
vlc-gpu
Commits
537817e7
Commit
537817e7
authored
May 25, 2011
by
Laurent Aimar
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No functionnal changes (opengl).
parent
3ac8796a
Changes
1
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1 changed file
with
4 additions
and
8 deletions
+4
-8
modules/video_output/opengl.c
modules/video_output/opengl.c
+4
-8
No files found.
modules/video_output/opengl.c
View file @
537817e7
...
...
@@ -96,8 +96,8 @@ struct vout_display_opengl_t {
vlc_gl_t
*
gl
;
video_format_t
fmt
;
const
vlc_chroma_description_t
*
chroma
;
int
tex_pixel_size
;
int
tex_width
;
int
tex_height
;
...
...
@@ -127,10 +127,8 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
/* TODO: We use YCbCr on Mac which is Y422, but on OSX it seems to == YUY2. Verify */
#if defined(WORDS_BIGENDIAN) && VLCGL_FORMAT == GL_YCBCR_422_APPLE
fmt
->
i_chroma
=
VLC_CODEC_YUYV
;
vgl
->
tex_pixel_size
=
2
;
#elif defined(GL_YCBCR_422_APPLE) && (VLCGL_FORMAT == GL_YCBCR_422_APPLE)
fmt
->
i_chroma
=
VLC_CODEC_UYVY
;
vgl
->
tex_pixel_size
=
2
;
#elif VLCGL_FORMAT == GL_RGB
# if VLCGL_TYPE == GL_UNSIGNED_BYTE
fmt
->
i_chroma
=
VLC_CODEC_RGB24
;
...
...
@@ -143,7 +141,6 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
fmt
->
i_gmask
=
0x0000ff00
;
fmt
->
i_bmask
=
0x00ff0000
;
# endif
vgl
->
tex_pixel_size
=
3
;
# else
fmt
->
i_chroma
=
VLC_CODEC_RGB16
;
# if defined(WORDS_BIGENDIAN)
...
...
@@ -155,7 +152,6 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
fmt
->
i_gmask
=
0x07e0
;
fmt
->
i_bmask
=
0x001f
;
# endif
vgl
->
tex_pixel_size
=
2
;
# endif
#else
fmt
->
i_chroma
=
VLC_CODEC_RGB32
;
...
...
@@ -168,10 +164,10 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
fmt
->
i_gmask
=
0x0000ff00
;
fmt
->
i_bmask
=
0x00ff0000
;
# endif
vgl
->
tex_pixel_size
=
4
;
#endif
vgl
->
fmt
=
*
fmt
;
vgl
->
chroma
=
vlc_fourcc_GetChromaDescription
(
vgl
->
fmt
.
i_chroma
);
/* */
for
(
int
i
=
0
;
i
<
VLCGL_TEXTURE_COUNT
;
i
++
)
{
...
...
@@ -340,7 +336,7 @@ picture_pool_t *vout_display_opengl_GetPool(vout_display_opengl_t *vgl)
for
(
i
=
0
;
i
<
VLCGL_TEXTURE_COUNT
;
i
++
)
{
/* TODO memalign would be way better */
vgl
->
buffer
[
i
]
=
malloc
(
vgl
->
tex_width
*
vgl
->
tex_height
*
vgl
->
tex_
pixel_size
);
vgl
->
buffer
[
i
]
=
malloc
(
vgl
->
tex_width
*
vgl
->
tex_height
*
vgl
->
chroma
->
pixel_size
);
if
(
!
vgl
->
buffer
[
i
])
break
;
...
...
@@ -355,7 +351,7 @@ picture_pool_t *vout_display_opengl_GetPool(vout_display_opengl_t *vgl)
}
#endif
rsc
.
p
[
0
].
p_pixels
=
vgl
->
buffer
[
i
];
rsc
.
p
[
0
].
i_pitch
=
vgl
->
fmt
.
i_width
*
vgl
->
tex_
pixel_size
;
rsc
.
p
[
0
].
i_pitch
=
vgl
->
fmt
.
i_width
*
vgl
->
chroma
->
pixel_size
;
rsc
.
p
[
0
].
i_lines
=
vgl
->
fmt
.
i_height
;
picture
[
i
]
=
picture_NewFromResource
(
&
vgl
->
fmt
,
&
rsc
);
...
...
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